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Forum > FAQ's, Player Guides and Game Help > Building a Run-stopping DT without Shed Block...
Oofty
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The stun in Shed Block is obviously clutch, but.. the side-to-side movement doesn't make a whole lot of sense if you're going for a bull-rush and don't really invest much in footwork, right? I'm thinking like 90/80 or 85/85 BRB to HG with First Strike, Beat Down, Brick Wall, so the DT would definitely get tons of stuns in regardless..

Is this a stupid idea?
 
Cybertron
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If you already have BRB at 85, why not take Gold Shed Block?

The problem is they need to create an offensive Hold Ground SA. Unstoppable Force is defensive...you have to be losing the one on one blocking for it to fire.

Pass rushers have spin cycle (tech) and tunnel vision (power). Run stuffers only have Shed Block (tech).
Edited by Cybertron on May 1, 2021 05:42:29
 
4chanCitizen
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Go find Raid. He's the DT wizard.
 
Xars
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Not at all.

I have 3 S* DTs that don’t have Shed Block. They do have 100 Hold Ground.

Example:
https://glb2.warriorgeneral.com/game/player/339192
 
BoDiddley
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Shed block fires way too much not to use it on a high BRB build, imo.
 
atlbruce
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87/60 BRB and HG seem to work pretty well with Gold Shed Block: https://glb2.warriorgeneral.com/game/player/294606
 


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