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Forum > Bugs > End of half/game logic again
Raid
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Here we see the Chamrs, clock running from the previous play; not run down the clock further, not attempt another play with a timeout left and 21 second on the clock on second down, but instead panic to kick a FG much longer than my safe set distance as fast as they can.

They should only rush like this if it's within the safe distance, and only when the clock is lower than this. If it's outside the safe range, they should most certainly be attempting another play with a timeout on hand and 38 seconds left on the clock when the last play ended.

https://glb2.warriorgeneral.com/game/replay/729819/432393

Promptly allowing the other team to do it exactly right :/



Worst part is, this isn't what cost me the game... RNGesus did all that by forcing me to pass incessantly in the first half despite me having it on 10% chance to happen in the tactics for this game. I mean, I must have had 2 pass attempts in the second half and 14 in the first - despite having the ball for way more snaps in the second.
Edited by Raid on Jul 19, 2020 13:16:43
 


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