What exactly factors into how long it takes to turn around?
I'm aware there's a Balance issue going on and that it's even worse in rain games. But even in regular sunny games, it seems like DBs and HBs in particular are turning at a shockingly slow pace. This seems to have gotten worse lately, but maybe I'm just paying more attention to it.
I've watched players with a variety of Balance/Footwork/Quickness (typically in the 20-30 range for balance, 35-55 range for footwork, and 40-55 range for quickness at the sophomore level). I don't think Awareness affects it, because guys with low and high awareness are turning at about the same ridiculously slow rate.
Is there some kind of necessary minimum (and is it related to this balance thing) to make a player actually turn around?
I'm aware there's a Balance issue going on and that it's even worse in rain games. But even in regular sunny games, it seems like DBs and HBs in particular are turning at a shockingly slow pace. This seems to have gotten worse lately, but maybe I'm just paying more attention to it.
I've watched players with a variety of Balance/Footwork/Quickness (typically in the 20-30 range for balance, 35-55 range for footwork, and 40-55 range for quickness at the sophomore level). I don't think Awareness affects it, because guys with low and high awareness are turning at about the same ridiculously slow rate.
Is there some kind of necessary minimum (and is it related to this balance thing) to make a player actually turn around?





























