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Forum > Suggestions > Systems over Goals: Fix 20 plays per season
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_OSIRIS_
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Originally posted by HayRow
Why not? It's not designing our own plays, simply progressions. Why allow us the primary target, but not the order of the rest? Downfall is?


An OP passing game. We don't have a DPC to counter that.
 
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Yep....passing is already OP.
 
bhall43
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Originally posted by _OSIRIS_
An OP passing game. We don't have a DPC to counter that.


Pretty much. The ability to target specific routes gets pretty dangerous. Also allowing people to build FB's, HB's, TE's, or WR's with no receiving skills and not be bothered by it whatsoever. Which makes Big I an even harder formation to handle as someone builds blocking HB, BTE, and WR with a superstar HB but never has to pass to WR1 in any other formation.
 
Xars
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Here's an example of my Fix 20 Plays Suggestion:

PS FB Off Tackle Weak

Here's the play against 3-4 Defenses:
http://glb2.warriorgeneral.com/game/replay/437069/1280354
http://glb2.warriorgeneral.com/game/replay/437069/1280870
http://glb2.warriorgeneral.com/game/replay/437063/1074643
http://glb2.warriorgeneral.com/game/replay/442818/1207557
http://glb2.warriorgeneral.com/game/replay/442818/1208490
http://glb2.warriorgeneral.com/game/replay/441960/993660
http://glb2.warriorgeneral.com/game/replay/441960/995717

The RG is supposed to pull to outside the LT. He never does.
The LG is supposed to fire out at the RILB. He never does.
The HB is supposed to pull to outside the LT and the pulling RG. He never does.

Instead the RG is staying home, the LG is pulling and the HB is filling the LG hole. This isn't how the play is drawn up.


Here's the play against 4-3 Defenses:
http://glb2.warriorgeneral.com/game/replay/437075/1478383
http://glb2.warriorgeneral.com/game/replay/437075/1478172
http://glb2.warriorgeneral.com/game/replay/437075/1478049
http://glb2.warriorgeneral.com/game/replay/437075/1477606
http://glb2.warriorgeneral.com/game/replay/437063/1072647
http://glb2.warriorgeneral.com/game/replay/441960/994300

It's the same as above.


Here's the play against 4-4 Defenses:
http://glb2.warriorgeneral.com/game/replay/437075/1479230
http://glb2.warriorgeneral.com/game/replay/437075/1477407
http://glb2.warriorgeneral.com/game/replay/437075/1476642
http://glb2.warriorgeneral.com/game/replay/437084/1874570
http://glb2.warriorgeneral.com/game/replay/437077/1671107
http://glb2.warriorgeneral.com/game/replay/441100/833998
http://glb2.warriorgeneral.com/game/replay/442818/1208761

Again, the same issues.

Here's the play against 5-2 Defenses:
http://glb2.warriorgeneral.com/game/replay/445458/1805948

Maybe the play is better this way. But it's pretty obvious that the play that is running is not the play that was called.

This is why I want Bort/Cdog to go through 20 plays a season and fix shit. It isn't about making bad plays great. It's not about targeting results. It's about process.

I'd start with the bad plays simply because there is probably a reason no one is using them. There's probably a critical error somewhere.

Like the wrong blocking paths for RG, LG and HB. Just to name one.

Edited by Xars on Apr 22, 2017 08:35:24
 
Xars
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Here's another. DI FB Off Tackle Weak.

The HB protects the backside of the play. I guess it's kind of nice against a ZEB: http://glb2.warriorgeneral.com/game/replay/437075/1478912 but it's really not necessary.

Here's the play against C1 Wide Dogs: http://glb2.warriorgeneral.com/game/replay/437075/1478430 The HB gets lost and is out of the play.

It would be better if the HB pulled to the Weak Side as a lead blocker just to the left of the WFB path. This creates two lead blockers. That seems to be the point/advantage of Diamond Formation.

Also, the FB seems to cut inside the LOT too much and not take the play to the outside of the LOT. That looks like a pathing error. The FB should head outside more and then turn up field.

Edited by Xars on Apr 22, 2017 08:51:55
Edited by Xars on Apr 22, 2017 08:51:20
 
bhall43
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Fb has to cut up against c1 wide dogs because it's an outside blitz.

Side note. It annoys me that c1 wide dogs is actually a bad play against off tackles. It should be a perfect play.
 
Xars
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Originally posted by bhall43
Fb has to cut up against c1 wide dogs because it's an outside blitz.

Side note. It annoys me that c1 wide dogs is actually a bad play against off tackles. It should be a perfect play.


Look at Tick 26. Where's the ROLB? He's not blitzing, he's facing the wrong way.

Also, Wide Dogs is more of a Strong Side Blitz. Against Diamond with a Weak Side Off Tackle, the LOT and TE(WFB) are matched up against the RDE and ROLB. If the HB was pulling to the outside instead of protecting the Strong Side, the FB could easily head more to the outside with the HB as a lead blocker against the MLB or FS.



 
bhall43
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That's part of problem. The rolb isn't blitzing? Why?

But it should be good against both sides of off tackles. The ss blitzing on the strong side is great but you have an extra blocker there. But off tackles sneak through with ease against it on both sides. And strong side pitches kill it too. So it's essentially good only for qb runs.
 
Xars
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Originally posted by bhall43
That's part of problem. The rolb isn't blitzing? Why?

But it should be good against both sides of off tackles. The ss blitzing on the strong side is great but you have an extra blocker there. But off tackles sneak through with ease against it on both sides. And strong side pitches kill it too. So it's essentially good only for qb runs.


Why? Do you mean that Bort/Cdog should fix a play? How did you get that idea?

I disagree with your conclusion with respect to Diamond formation. For the other 2WR sets, the TE is on the Strong side and matched up with the SS. But Diamond pulls the TE into the backfield causing the blitzing SS to be useless while the TE (now the WFB) can lead to the Weak side.

In short Diamond Off Tackle Weak should destroy Wide Dogs whereas the other 2WR set plays don't.
 
bhall43
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Originally posted by Xars
Why? Do you mean that Bort/Cdog should fix a play? How did you get that idea?

I disagree with your conclusion with respect to Diamond formation. For the other 2WR sets, the TE is on the Strong side and matched up with the SS. But Diamond pulls the TE into the backfield causing the blitzing SS to be useless while the TE (now the WFB) can lead to the Weak side.

In short Diamond Off Tackle Weak should destroy Wide Dogs whereas the other 2WR set plays don't.


I agreed in aspect to running plays. But there are few running plays that need to really be tweaked imo. And most of them are fb and qb runs with blocking.

And I'm not sure why c1 wide dogs isn't blitzing the rolb there. Has to be something within cdogs code for man coverage screwing something.

As far as off tackle dominating wide dogs in any formation that doesn't make sense. You are literally running INTO the blitz. That should almost never be good. But in the case in this game. It is always good. Especially in lower levels.
 
Xars
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I agree with you on all other Off Tackle Plays from 2WR, both Strong and Weak side, from Diamond to I to Weak/Strong I to Pro Set.

The only matchup I disagree with is specifically Wide Dogs vs Diamond Weak. It's the only play where the Weak Side Blitz is outnumbered by blockers.

 
bhall43
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It's no different than weak I on the weak side. But the number of Blitzers and blockers match up. But the blitz is going directly into the rush so it should be a stop normally.
 
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