Something else to consider as well. There were 11 cpu teams last season spread acrosd 3 leagues. This season just 4 in 2 leagues. That will play a role throughout the entire season in dropping broken tackle %'s tier wide.
Forum > Goal Line Blitz 2 > Season 24 changes
_OSIRIS_
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Originally posted by bhall43
Something else to consider as well. There were 11 cpu teams last season spread acrosd 3 leagues. This season just 4 in 2 leagues. That will play a role throughout the entire season in dropping broken tackle %'s tier wide.
You definitely got something there. That would greatly affect the average.
However I found CPUs to tackle pretty damn well lately and they seem to call random zones which eliminates WR screens. I would personally rather play a bad human team.
Something else to consider as well. There were 11 cpu teams last season spread acrosd 3 leagues. This season just 4 in 2 leagues. That will play a role throughout the entire season in dropping broken tackle %'s tier wide.
You definitely got something there. That would greatly affect the average.
However I found CPUs to tackle pretty damn well lately and they seem to call random zones which eliminates WR screens. I would personally rather play a bad human team.
Rob.
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Originally posted by _OSIRIS_
Vape, BSB, 1980, and BB were all in Vet last season as well where the numbers were much higher. They are the constants. The incoming teams are what would change the numbers talent wise. Maybe a lot of the bad run defenses reset or folded and were replaced by better ones.
I imagine our ypc would be slightly up and TFLs way up due to running outside.
I can't check that right now, the season os young so there just isn't enough data either way. I just know it feels different.
Not sure about Vape, BSB or 1980 but Bronx isn't a constant since we did respecs and added 3 new run stoppers.
Vape, BSB, 1980, and BB were all in Vet last season as well where the numbers were much higher. They are the constants. The incoming teams are what would change the numbers talent wise. Maybe a lot of the bad run defenses reset or folded and were replaced by better ones.
I imagine our ypc would be slightly up and TFLs way up due to running outside.
I can't check that right now, the season os young so there just isn't enough data either way. I just know it feels different.
Not sure about Vape, BSB or 1980 but Bronx isn't a constant since we did respecs and added 3 new run stoppers.
Originally posted by _OSIRIS_
You definitely got something there. That would greatly affect the average.
However I found CPUs to tackle pretty damn well lately and they seem to call random zones which eliminates WR screens. I would personally rather play a bad human team.
Which in of itself could be contributing to the lower global numbers.
You definitely got something there. That would greatly affect the average.
However I found CPUs to tackle pretty damn well lately and they seem to call random zones which eliminates WR screens. I would personally rather play a bad human team.
Which in of itself could be contributing to the lower global numbers.
McLovinCowboys
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http://glb2.warriorgeneral.com/game/replay/436303/1067588
This reaction time was so slow, its what makes believe sometimes that the CB is going for the ball, or does he have a concussion?
This reaction time was so slow, its what makes believe sometimes that the CB is going for the ball, or does he have a concussion?
Detroit Leos
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Originally posted by McLovinCowboys
http://glb2.warriorgeneral.com/game/replay/436303/1067588
This reaction time was so slow, its what makes believe sometimes that the CB is going for the ball, or does he have a concussion?
Coach told him before the game that if he was burned deep that he would be cut.
It's just broken. I think CBs run where the route is going rather than adjusting and playing the receiver unlike the receiver that is able to adjust and play the ball. It is not a build issue as plenty of 90+ man awareness/coverage tech types have it happen to them as well.
http://glb2.warriorgeneral.com/game/replay/436303/1067588
This reaction time was so slow, its what makes believe sometimes that the CB is going for the ball, or does he have a concussion?
Coach told him before the game that if he was burned deep that he would be cut.
It's just broken. I think CBs run where the route is going rather than adjusting and playing the receiver unlike the receiver that is able to adjust and play the ball. It is not a build issue as plenty of 90+ man awareness/coverage tech types have it happen to them as well.
JokersChaos
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Originally posted by Detroit Leos
Coach told him before the game that if he was burned deep that he would be cut.
It's just broken. I think CBs run where the route is going rather than adjusting and playing the receiver unlike the receiver that is able to adjust and play the ball. It is not a build issue as plenty of 90+ man awareness/coverage tech types have it happen to them as well.
This is why I'm a big fan of receiving awareness.
Coach told him before the game that if he was burned deep that he would be cut.
It's just broken. I think CBs run where the route is going rather than adjusting and playing the receiver unlike the receiver that is able to adjust and play the ball. It is not a build issue as plenty of 90+ man awareness/coverage tech types have it happen to them as well.
This is why I'm a big fan of receiving awareness.
JokersChaos
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It's cheaper than both CIT and Receive Grip and don't need as much points in balance. But here soon I want to test a new WR idea.
bhall43
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Originally posted by JokersChaos
This is why I'm a big fan of receiving awareness.
Meh.
This is why I'm a big fan of receiving awareness.
Meh.
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