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Forum > Suggestions > "Turn off" SAs
Raid
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I know this is a little weird, but hear me out.

Sometimes, if I'm facing a team I know is extremely good at pursuit as an elusive back I'd like to be able to 'turn off' spin because of it's not as effective against high pursuit players and can be detrimental. Sometimes as a blitzing LB if I knew a team was going to be using a lot of screens I'd like to turn off tunnel vision so I can put my player in a better position to make the play.

It's just something that I'd appreciate.
 
bhall43
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Evasive rush and power running.
 
Raid
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Originally posted by bhall43
Evasive rush and power running.


Yeah Power running on an elusive back is fun, but it definitely doesn't stop spin. Nor does evasive stop tunnel vision.

Sometimes a powerback that is facing a team with heavy-hitting LBs might want to give stiff-arm a miss for a game? It just gives you an extra way to customize player behavior, and isn't really 'exploitable' so much as just extra gameplanning. You could even just have a 'y/n' toggle in tactics to use the active abilities so you could turn them off in certain games.

If you're facing a guy who ran over your team last time, maybe take off monster hit on your LBs to ensure the best tackling tech.

Obviously turning them off has a downside to them in itself, I'm just saying it'd be a nice addition.
 
dredgar
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its not a terrible suggestion actually. i can see the purpose. you dont want tunnel vision firing against an all run team and it still will fire....
 
Raid
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Raid5Admin

I mean, bump.
 


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