As I was building my P/U player, I was thinking it would be pretty cool if a random Football IQ Trait Popped up and was like a bonus. Let's be honest, there are some football players that just get it. So let's say if you are a premium user, you are building another Dot and this random Football IQ trait pops up... The trait would last for the amount of games it takes from rookie to VET before another random football IQ trait pops up. This would essentially keep agents from spamming, if you retire your DOT? Still won't get another chance trait. Not sure what the matrix would be..maybe a 5% "bonus" not a superstar but a guy that just gets it. Probably a dumb idea but thinking it would be cool if you had that trait pop up on a player.. Not even sure how it would be implemented to be fair.. but just throwing ideas out there to keep the game fresh!
Forum > Suggestions > Football IQ Trait
WarHammer2015
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Originally posted by hardhitter37
Same thing as the "knowledge" feature bro
Everyone gets the knowledge, but that one DOT, the guy that can't run the 40 as fast as everyone, the guy that has great practices but not as gifted as the superstars, but his work ethic is outstanding, he gets that one lil bonus to close the gap to the S*.. Plus - I am good at coming up with other people's ideas and ideas that have already been implemented!
Same thing as the "knowledge" feature bro
Everyone gets the knowledge, but that one DOT, the guy that can't run the 40 as fast as everyone, the guy that has great practices but not as gifted as the superstars, but his work ethic is outstanding, he gets that one lil bonus to close the gap to the S*.. Plus - I am good at coming up with other people's ideas and ideas that have already been implemented!
JokersChaos
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So far, I'm not a fan of the "knowledge" tab.
It's too favorable to the offense, especially the heavy pass or run teams.
It's too favorable to the offense, especially the heavy pass or run teams.
Jagat0r
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Originally posted by canterob
So far, I'm not a fan of the "knowledge" tab.
It's too favorable to the offense, especially the heavy pass or run teams.
Thats because the defensive tactics matrix forces us to spam the same defensive plays over and over.
So far, I'm not a fan of the "knowledge" tab.
It's too favorable to the offense, especially the heavy pass or run teams.
Thats because the defensive tactics matrix forces us to spam the same defensive plays over and over.
we don't have a clue if the knowledge even does anything - that's my problem with it.
Galactic Empire
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Originally posted by TxSteve
we don't have a clue if the knowledge even does anything - that's my problem with it.

we don't have a clue if the knowledge even does anything - that's my problem with it.

Jagat0r
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Originally posted by TxSteve
we don't have a clue if the knowledge even does anything - that's my problem with it.
Technically we dont have a clue if half the features work. How about that play diversity bonus? This is a game very much built around faith.
we don't have a clue if the knowledge even does anything - that's my problem with it.
Technically we dont have a clue if half the features work. How about that play diversity bonus? This is a game very much built around faith.
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