I've pretty much hit end build for my Cb. Any suggestions before I bump up intercepting?
Galactic Empire
offline
offline
I would max consistency now. Get footwork up to 75, then balance to 40. Balance helps with turning.
jakedood
offline
offline
The other good thing for him to get would be some heart... it'll help a lot with him being able to deflect passes later in the game after allowing a few in a row... I normally like 35-40 on cb's but I'd say 30 minimum if possible
GE is right too for sure about def consistency... and I didnt actually know that about balance, thought that was all footwork, so interesting to find out
I'm beginning to think balance is a lot more important than some of the glb2 community realise actually, not much but definitely has a hand in a lot of rolls
GE is right too for sure about def consistency... and I didnt actually know that about balance, thought that was all footwork, so interesting to find out
I'm beginning to think balance is a lot more important than some of the glb2 community realise actually, not much but definitely has a hand in a lot of rollsEdited by jakedood on Nov 29, 2016 07:05:33
Galactic Empire
offline
offline
Originally posted by Valtookan
Dang, people just vote down GE wherever he is....
Let the hate flow...
Dang, people just vote down GE wherever he is....
Let the hate flow...

Myrik_Justiciar
offline
offline
Originally posted by Galactic Empire
I would max consistency now. Get footwork up to 75, then balance to 40. Balance helps with turning.
He need's like 70 consistency IMO, 35 Heart, and 70+ Footwork... but as far as turning, I'm pretty sure I saw the devs say that was part of Footwork, GE.
I would max consistency now. Get footwork up to 75, then balance to 40. Balance helps with turning.
He need's like 70 consistency IMO, 35 Heart, and 70+ Footwork... but as far as turning, I'm pretty sure I saw the devs say that was part of Footwork, GE.
You are not logged in. Please log in if you want to post a reply.




























