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Forum > Suggestions > Revamp how stars are used
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Right now, you get a tier 1, 2 and 3 Star to use after you fill everything up. I think the stars should be accumulative and used how you want. What I mean is that you earn the stars the same way, but you get 1 star for the tier 1 completion, 2 stars for the tier 2 completion and 3 stars for the tier 3 completion. Then you can use those stars however you want. That would be a total of 6 stars. LB/QB/RB would be 3 stars, WR/TE/CB/etc... would be 2 stars and C/G/T/etc... would be 1 star.

So instead of having to make a player from each tier, I could make a WR, TE, and CB (6 stars) or QB, C, DT, K (6 stars) or HB, WR, C (6 stars), etc....

You basically have more options this way.
Edited by Galactic Empire on Jun 22, 2016 12:02:06
 
TxSteve
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Sounds like a suggestion someone who has 3 accounts in order to get access to 9 superstars would make.


You have 9 superstars -- because you're willing to purchase flex on 3 accounts - and because the owners of this game don't care if people have multiple accounts as long as they buy flex on them.

I think you have enough flexibility in all honesty.
 
Detroit Leos
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I do think that the S* market is a little bit thin overall. Quality owners and established owners have no issues getting agents to build S* players for them but there is a steep drop off afterwards as most teams struggle to get the few S* players they are seeking for their roster. I am not sure if this is the answer to the problem but I do believe that more S* power would be beneficial for all however it comes.
 
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Originally posted by TxSteve
Sounds like a suggestion someone who has 3 accounts in order to get access to 9 superstars would make.


You have 9 superstars -- because you're willing to purchase flex on 3 accounts - and because the owners of this game don't care if people have multiple accounts as long as they buy flex on them.

I think you have enough flexibility in all honesty.


Do you like the idea or not? It would help out any agent, not just multi's. And my allies, CastleGrayskull and Cybertron, take offense to this post.
 
Downvoter
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was here
 
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Originally posted by Downvoter
was here


How many multi'so do you have, txSteve?
 
GoGetta
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I don't think this would do anything too drastic to hurt the game. Detroit is on to something too, where the superstar population may be a little thin. Even adding a fourth superstar wouldn't be harmful, as the salary cap does a good job of regulating teams abilities to hoard stars.

I don't feel strongly towards it, but I wouldn't mind seeing GE's suggestion here. Don't see it happening though. Tier 1 stars take 20 x 150 FP player slot, and are much more valuable to a team than the tier 3 10 x 50 FP slot. Financially they're going to have to make them all worth the same, which would make the 150 slot easier and cheaper to attain. Since there's much more demand for that spot than the 50 spot, they'll take a hit. If people are buying right now, what incentive do they have to take a financial hit?

I don't see it happening. But nice idea nonetheless.
 
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They money/cost wouldn't change. You would still accumulate stars the same way, you would just be able to use them differently. You would still have to buy 20 150 guys for 3 stars, etc... but you couldn't get additional stars that way until all those stars are gone.

The most you could have at any one time would be 6 stars. I am basically replacing tiers with stars.
Edited by Galactic Empire on Jun 22, 2016 17:07:20
Edited by Galactic Empire on Jun 22, 2016 17:06:33
 
GoGetta
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10 players x 50 FP = 500 FP for 1 star
15 players x 100 FP = 1500 FP for 2 stars
20 players x 150 FP = 3000 FP for 3 stars

If I'm understanding what you're saying now (I admittedly didn't get it in my previous post) the math doesn't equal up. I could do 20 of the 150 level players to gain 3 stars, spending 3500 flex points, or I could use the same amount of flex, build 60 players at the 50 FP level tier, and gain 6 stars. They'd have to change the cost of something, or people would game the system.
 
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You could only ever have 1 star from the 50 FP level tier at a time. Once you get 1 star from the 50 FP, you couldn't accumulate any more stars from the 50 FP purchase until you retire your S*, like how it is now. All this would do is let an agent, when he gains all the stars he can (6), get 3 tier 2 players instead of having to get a tier 1, 2 and 3. More flexibility in purchasing star players.

That being said, I think there should be a way to gain even more stars but a cap would have to be put on it. Maybe have a tier 4 (combination of 50/100/150 FP players) after you already have the other 6 stars, to earn maybe 4 more, for a total of 10 possible stars.
Edited by Galactic Empire on Jun 22, 2016 18:45:14
Edited by Galactic Empire on Jun 22, 2016 18:43:40
Edited by Galactic Empire on Jun 22, 2016 18:43:18
Edited by Galactic Empire on Jun 22, 2016 18:42:02
 
Team Nucleus
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I came, I saw, I up voted
 
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Let's up vote this. It is the only way to give agents more star power. The game will be much better off if agents were allowed to accumulate more super stars.
 


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