How about being able to trying out to owning a team where the computer lends ownership of team to a player so they can find out the ins and outs of owning a team before they go out a buy a team to own and have to learn by trial and error to what works and what doesn't work.
Forum > Suggestions > a Try out to owning a team
Myrik_Justiciar
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I suggested something similar to this once, where they should allow players to coach a computer owned team. To be honest, this game really shines in the coaching strategy roles. Its the real meat of the sim.
AgentUnknown
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Originally posted by No Pain No Gain
How about being able to trying out to owning a team where the computer lends ownership of team to a player so they can find out the ins and outs of owning a team before they go out a buy a team to own and have to learn by trial and error to what works and what doesn't work.
I thought that's what a OC/DC was for
How about being able to trying out to owning a team where the computer lends ownership of team to a player so they can find out the ins and outs of owning a team before they go out a buy a team to own and have to learn by trial and error to what works and what doesn't work.
I thought that's what a OC/DC was for
Yes- get some kind of a job on an existing team and learn that.
otherwise - step up and spend the 500 flex --- INCREDIBLY cheap. Own/run a team just about the cost of a player!
otherwise - step up and spend the 500 flex --- INCREDIBLY cheap. Own/run a team just about the cost of a player!
Xars
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Originally posted by No Pain No Gain
How about being able to trying out to owning a team where the computer lends ownership of team to a player so they can find out the ins and outs of owning a team before they go out a buy a team to own and have to learn by trial and error to what works and what doesn't work.
Originally posted by AgentUnknown
I thought that's what a OC/DC was for
GM actually. GM can do everything an Owner can do.
Sign players.
Build Depth Charts.
O and D Playbooks and Tactics
Schedule Scrims
It's the free way to run a team. Or learn under an active Owner.
How about being able to trying out to owning a team where the computer lends ownership of team to a player so they can find out the ins and outs of owning a team before they go out a buy a team to own and have to learn by trial and error to what works and what doesn't work.
Originally posted by AgentUnknown
I thought that's what a OC/DC was for
GM actually. GM can do everything an Owner can do.
Sign players.
Build Depth Charts.
O and D Playbooks and Tactics
Schedule Scrims
It's the free way to run a team. Or learn under an active Owner.
Edited by Xars on May 1, 2016 07:18:54
Edited by Xars on May 1, 2016 07:18:21
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