User Pass
Home Sign Up Contact Log In
Eagles Fly
offline
Link
 
New to glb2 but not glb

What are the preferred traits and skills? long reach with a combo of these: egotist, flex coverage, shutdown coverage, spring board???

Then for starting 5 attributes....2 speed, 1 quick, 1stam, 1 awwareness?
As for leveling....is it like glb where u max out speed and footwork first...then other attributes?like man awareness, deflect, cover tech, jump

abilities: 1st step and on an island?
Edited by Eagles Fly on Nov 22, 2015 23:19:57
 
Merik
offline
Link
 
you can reduce abillities below 5 when creating players, so you can go 1 strength if you desire

and regarding traits, it depends on what kind of CB you want to build, if you don't really care about interceptions long reach is great, but if you want like 40-50 int it will start not being worth it since interception costs a lot of SP.

Flex coverage is only good if you want both awareness, you should talk with the DC about what he runs for coverage and take the matching coverage. shutdown coverage is usually always good.

Spring board can be fine if you want to take those high, i have used it a lot since it doesn't have wage cost. but with all the more run teams i changed to brick wall to get higher hold ground cap and cheaper power tackle for more knocked loose

Egotist is hard to say yes or no, it depends if you need the high speed, cause the ekstra wage and lower conditioning can hurt.

regarding CB and wage traits you have to consider that CB's are the defender with the highes basic wage

for attributes it depends what caps you want

abilities on an island is good if you are a lot in man coverage, the 3rd down stopper is usefull too. with how much outside running is working well the contain expert SA can be good too
Edited by Merik on Nov 23, 2015 04:55:22
 
MileHighShoes
offline
Link
 
Yes definitely be sure to reduce attributes to below 5 for additional points.
Strength to 1 is a must.
You really need 55 minimum conditioning on a CB with end build, so if you go Egotist you need to put enough points in Stamina to at least be 40 conditioning, and from there you'll have to use all 3 cap boosters on conditioning. I typically avoid egotist and choose workhorse instead, then you can take stamina down to 2 and still have 50+ initial conditioning, then just use the points on agility, or awareness as they affect coverage skills the most.

Contrary to popular belief you don't need much speed on a CB.
7 speed and quick feet trait (-to speed) still got me to 70 on this CB.
http://glb2.warriorgeneral.com/game/player/139776

Also this CB isn't really the best example of a coverage CB, but is a good idea of where to start. To be really elite in coverage 90+ man aware, coverage tech, and deflection are needed.This CB was just designed to be able to play the pass well enough at CB1 or CB2 and have enough brb and tackling to be able to chip in against the run on balanced teams. He'd still get blown up against run only teams.

All of my builds are open, feel free to look around and get an idea of what your caps will look like with certain starting attributes and traits. I'm not the best builder by far, but at the very least my dots are serviceable enough and are a good starting point for someone learning the game.

Also no its not like GLB1, there are no ALG's, so no reason to max out attributes 1 at a time. You can level in a balanced approach to maintain competitiveness at all levels if you prefer, or you can max out a few skills at early levels to be really dominant in one facet, but weak in others. Both methods have their pros and cons and are both valid building methods and neither one will ultimately hurt your end build player.
Edited by MileHighShoes on Nov 23, 2015 11:01:07
 


You are not logged in. Please log in if you want to post a reply.