TJ Spikes
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sign with teams that have cool uniform colors. don't give them silly names.
maybe could you be more specific?
maybe could you be more specific?
dredgar
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Originally posted by chronicbomb
http://glb2.warriorgeneral.com/game/player_settings/145780
and
http://glb2.warriorgeneral.com/game/player_settings/140615
die for being my opponent!
but really the SS-cap man and zone awareness
dt-def consistency-50, cap pass rush tech, balnce-60, quickness pumped like 65-70, he should move better then.
http://glb2.warriorgeneral.com/game/player_settings/145780
and
http://glb2.warriorgeneral.com/game/player_settings/140615
die for being my opponent!
but really the SS-cap man and zone awareness
dt-def consistency-50, cap pass rush tech, balnce-60, quickness pumped like 65-70, he should move better then.
chronicbomb
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Originally posted by TJ Spikes
sign with teams that have cool uniform colors. don't give them silly names.
maybe could you be more specific?
i was looking for recondmendations on cool names
sign with teams that have cool uniform colors. don't give them silly names.
maybe could you be more specific?
i was looking for recondmendations on cool names
TJ Spikes
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Originally posted by chronicbomb
i was looking for recondmendations on cool names
Lonny Rott and Donkey Kong Soup

i was looking for recondmendations on cool names
Lonny Rott and Donkey Kong Soup

TJ Spikes
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SS -- kind of surprised you haven't maxed out conditioning yet, toughness is low hanging fruit. the rest looks pretty obvious, you just picked up Opportunist.
DT -- Intimidation and PRP will up your hurry count. Think about how often Spin doesn't fire
DT -- Intimidation and PRP will up your hurry count. Think about how often Spin doesn't fire
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