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Absolut Zero
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Anyone seen it trigger?

Granted he's just Seasoned and it's only Silver. But my Kicker has 50 heart and I haven't seen it trigger yet. Including scrimmages it could've triggered on a potential 14 field goals. Seems odd I haven't seen it yet.
 
Rob.
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http://glb2.warriorgeneral.com/game/player/98753

My vet kicker. Just checked all 19 of his 30+ yard FG's and it didn't trigger one time. He has Celebration Gold and 60 Heart.
 
Absolut Zero
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Hmm, maybe Celebration is broken and never fires?
 
Rob.
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Originally posted by Absolut Zero
Hmm, maybe Celebration is broken and never fires?


It would appear broken.
 
Aeir
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Could it just be a display bug? Anyone check the morale/energy?

My vet kicker has gold Celebration, and 80 heart. But I'm too lazy to look through his kicks to see if it fires.
14 FGs this season, 33 last season at the current skill level.
Edited by Aeir on Jul 29, 2015 15:16:45
Edited by Aeir on Jul 29, 2015 15:15:44
 
Absolut Zero
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Originally posted by Aeir
Could it just be a display bug? Anyone check the morale/energy?

My vet kicker has gold Celebration, and 80 heart. But I'm too lazy to look through his kicks to see if it fires.
14 FGs this season, 33 last season at the current skill level.


Hmm, going over his replays.

http://glb2.warriorgeneral.com/game/replay/200159/277853?player_id=95352 (no celebration, and no morale/energy bump)
http://glb2.warriorgeneral.com/game/replay/200159/279201?player_id=95352 (no celebration, and no morale/energy bump)
http://glb2.warriorgeneral.com/game/replay/207280/1049887?player_id=95352 (no celebration, and no morale/energy bump)
http://glb2.warriorgeneral.com/game/replay/203423/188229?player_id=95352 (no celebration, and no morale/energy bump)
http://glb2.warriorgeneral.com/game/replay/203423/189152?player_id=95352 (no celebration, and no morale/energy bump)
http://glb2.warriorgeneral.com/game/replay/208071/1290022?player_id=95352 (no celebration, and no morale/energy bump)
http://glb2.warriorgeneral.com/game/replay/204815/587034?player_id=95352 (no celebration, and no morale/energy bump)
http://glb2.warriorgeneral.com/game/replay/205536/709542?player_id=95352 (no celebration, and no morale/energy bump)
http://glb2.warriorgeneral.com/game/replay/208062/1286892?player_id=95352 (no celebration, and no morale/energy bump)
http://glb2.warriorgeneral.com/game/replay/208062/1286977?player_id=95352
http://glb2.warriorgeneral.com/game/replay/206926/1056685?player_id=95352
http://glb2.warriorgeneral.com/game/replay/200189/1171150?player_id=95352
http://glb2.warriorgeneral.com/game/replay/200189/1171755?player_id=95352
http://glb2.warriorgeneral.com/game/replay/200189/1172453?player_id=95352
http://glb2.warriorgeneral.com/game/replay/200195/1344700?player_id=95352
http://glb2.warriorgeneral.com/game/replay/200173/817391?player_id=95352
http://glb2.warriorgeneral.com/game/replay/200153/94763?player_id=95352
http://glb2.warriorgeneral.com/game/replay/200153/94763?player_id=95352

Got too lazy to copy/paste that, but not only did it never fire, and not only was there no teamwide morale/energy bump, but the end result of scoring 3 points was the FG Kicking team usually losing morale and energy at the end of the play.
Edited by Absolut Zero on Jul 29, 2015 15:41:16
Edited by Absolut Zero on Jul 29, 2015 15:41:04
 
Rob.
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Move to bugs.
 
Corndog
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Good/Bad is not calculated until after the simulation has finished, so of course the text won't show during the simulation.

http://glb2.warriorgeneral.com/game/replay/200173/817391 - Every offensive player has higher morale on their next play than they did at the end of the FG play.
 
Couchduck
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Corndog in to layeth the smackdown on your candy asses!
 
Absolut Zero
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Why does it not? We see showboat and primetime (in the end zone) fire, and for those to happen the plays over. We also see the morale bump happen for those two events.
 
DeeVee8
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They should just show this for a couple seconds after the kick...

http://i.minus.com/iMVNzG5VkFsKW.gif
 
Absolut Zero
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Originally posted by Corndog
Good/Bad is not calculated until after the simulation has finished, so of course the text won't show during the simulation.

http://glb2.warriorgeneral.com/game/replay/200173/817391 - Every offensive player has higher morale on their next play than they did at the end of the FG play.


Ok, so you're saying Celebration for sure fired there. Going over the next play that these guys were in, and it does seem to show the positive morale effects for the offensive players and the negative morale effects for the defensive players.

I'm not seeing the +10 to energy though. All of the players seem to have the same max energy or 1 lower.
 
Galithor
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Originally posted by Absolut Zero
Ok, so you're saying Celebration for sure fired there. Going over the next play that these guys were in, and it does seem to show the positive morale effects for the offensive players and the negative morale effects for the defensive players.

I'm not seeing the +10 to energy though. All of the players seem to have the same max energy or 1 lower.


+energy SAs doesn't help max energy. Second Wind might, but that's it. The others just help top back off your energy between plays to help you stay fresh during a drive.
 
Absolut Zero
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Originally posted by Galithor
+energy SAs doesn't help max energy. Second Wind might, but that's it. The others just help top back off your energy between plays to help you stay fresh during a drive.


Wait...if it doesn't do that, then why bother? It can only trigger at the very end of the drive. Wouldn't the energy recover back to the old max while the opposing team is on offense?
 
Galithor
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Originally posted by Absolut Zero
Wait...if it doesn't do that, then why bother? It can only trigger at the very end of the drive. Wouldn't the energy recover back to the old max while the opposing team is on offense?


Depends on who you put on your FG unit and kickoff unit. I'd wager most teams don't think critically enough about how to manage snaps for players on STs. Hell, I fixed a few problems with GAs special teams depth just a couple weeks ago.

And the morale impact will carry over either way.
Edited by Galithor on Jul 31, 2015 14:35:06
 


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