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Forum > FAQ's, Player Guides and Game Help > Is pass block power the way to go?
DeeVee8
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Does anybody have a 90+ pass block power lineman? I'm interested to see their performance....

What I'm getting at is would a 35 tech/90 power lineman impact a passing play much more than a 60 tech/50 power lineman? I get the feeling tech doesn't seem to be too vital.
 
Galithor
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He'd be really good at immediately giving up a spin cycle.
 
DeeVee8
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I haven't noticed a sack issue with my 40-50 tech guys. IDK I feel like if power is high enough I can get the cake before the cycle.
 
Absolut Zero
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Originally posted by Dee.
I haven't noticed a sack issue with my 40-50 tech guys. IDK I feel like if power is high enough I can get the cake before the cycle.


When's the last time you played Ground Assault?

I don't think a 35 tech and 90 power guy would work all that well, take some of that Power SP off to make it what...50 tech and I don't know 80 power? That sounds a lot more reasonable of an o-line experiment.
 
Galithor
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Originally posted by Dee.
I haven't noticed a sack issue with my 40-50 tech guys. IDK I feel like if power is high enough I can get the cake before the cycle.


Sacks are really just one small piece of the puzzle when you're talking about handling a pass rush. Having a QB that's forced to spend half the game getting off hurried passes before tick 35 is a good way to watch your passing offense get brutalized, sacks or no sacks.
 
DeeVee8
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Every now and then I see a passing team with double the cakes to rcakes. They never seem to be any good but that kind of pancake production in the shortened time pass plays last has got to be helpful...

But what good is an LB on the turf if the receivers still have 2-3 guys draped on them?
 
Galithor
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Originally posted by Dee.
Every now and then I see a passing team with double the cakes to rcakes. They never seem to be any good but that kind of pancake production in the shortened time pass plays last has got to be helpful...

But what good is an LB on the turf if the receivers still have 2-3 guys draped on them?


The problem though is your Guard Pancaking a DT doesn't matter if both your OTs gave up a spin cycle on the same play.

That's the fatal issue pass blocking has to deal with. Run blocking just needs to win hard at the Point of Attack really, and plays like Pancakes can cause critical success on a rushing play following that blocker. Pass Blocking must win all engagements equally well to buy that time for the QB to initiate some sort of critical win for the offense, and even then, it may fail.

And of course, pass blocking power won't help on STs. Even with it in the 90s, you'll have no more than a third of the best run blocking build's pancake numbers. If the defense elects to only rush 3 guys, your blocker may be the guy waiting for a target to escape the other blockers, and he'll have lower tech to effectively initiate that pickup block.
Edited by Galithor on Apr 29, 2015 09:34:01
Edited by Galithor on Apr 29, 2015 09:33:41
Edited by Galithor on Apr 29, 2015 09:32:01
 
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So maybe have tech tackles and power G/C.
 
Adderfist
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Originally posted by Galactic Empire
So maybe have tech tackles and power G/C.


And get brutalized from the inside.
 
Galithor
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Originally posted by Adderfist
And get brutalized from the inside.


yup. DTs are using Spin Cycle at least as much as DEs these days.
 
TehKyou
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Originally posted by Galithor
yup. DTs are using Spin Cycle at least as much as DEs these days.


and it's probably even more effective since they are coming from the middle and not the sides
 
Galithor
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Originally posted by TehKyou
and it's probably even more effective since they are coming from the middle and not the sides


If there's no additional blockers it is. They get picked up by HBs and extra Guards more easily than DEs do though IMO. DE's tend to get a clearer path to the QB when they spin, even if it's from further away.
 
Absolut Zero
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If you've only got 1 DT rushing the passer and don't care about stats. Heavy PRP and Tunnel Vision instead of Spin Cycle can be a bit more reliable at drawing other blockers towards you and away from blitzers/DE's etc.
 
Adderfist
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Originally posted by Absolut Zero
If you've only got 1 DT rushing the passer and don't care about stats. Heavy PRP and Tunnel Vision instead of Spin Cycle can be a bit more reliable at drawing other blockers towards you and away from blitzers/DE's etc.


That's what AR's Defensive line was built around once I brought mine in.
 


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