Originally posted by Parab00n
The guards you line up on that play have 11-12 Sprinting and approx 25 Quickness, they probably are never going to pick up the blitz especially if you run it on 3rd and 16.
http://glb2.warriorgeneral.com/game/replay/172433/412156
Singleback TE Drive completely destroys Tiger Blitz and here is why. The LB doesn't have a free run at the QB like he does under SG TE Drive(which is pretty decent as well), this leaves the QB plenty of time to hit either WR1 or WR3 which both are wide open for an easy 10 yards. You can also put in any route in which the HB runs towards that blitzing LB because its going to slow him down giving him more time. My Guards pick up the blitz much better than yours and its because they have more Snap Reaction and are quite a bit faster than yours.
It's not like I don't call TE Drive or WR Screen. SB TE Drive is 5 pips and SG TE Drive is 3 pips in the playbook. I should've 5 pip'd WR Screen instead of it's typical 2 priority.
I do have a more mobile Guard, and he's been moved to starting LG to try and stymie this a bit in the future. I'd previously retired my other two self-built highly mobile guards because they weren't necessary, and having higher PBT/PBP builds was more useful to combat spin cyclist builds. That's probably regrettable now.
We looked pretty fantastic offensively if you remove 11/24 with 5 sacks against Cover 3 Tiger. It's better than DAG was in it's prime IMO. Quicker to the QB, and only requires 5 pass rushers. Had it not been for rattled existing, we'd have eaten double digit sacks for sure on just 24 plays.