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Chris51
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I was just watching a recent scrim wherein my play calling was purely pass based. I was reviewing the dropped passes and noticed that it "looked" like you could see bad passes (i.e. not tight spirals and hence more difficult to catch). Is the simulation actually showing bad passes or are visuals in this instance irrelevant to actual Pass Technique level?

Bad Pass?

https://glb2.warriorgeneral.com/game/replay/164719/2863077 - look at frame 55 specifically - the ball is traveling sideways.

https://glb2.warriorgeneral.com/game/replay/164719/2863087

https://glb2.warriorgeneral.com/game/replay/164719/2863087


Better throw - the receiver just dropped it?

https://glb2.warriorgeneral.com/game/replay/164719/2863279

https://glb2.warriorgeneral.com/game/replay/164719/2863302
Edited by Chris51 on Mar 13, 2015 07:16:22
 
Majestic Gent
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I believe so, my QB threw many of those wobbly duck animated throws until I invested more into his technique.
 


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