Went through a few more plays of that game:
http://glb2.warriorgeneral.com/game/replay/144173/2218469Freight Train triggers basically as he's already tackled. Defender suffers zero initial energy/morale loss and gains 9 morale for a very nice tackle. But Freight Train triggers and the defender suffers zero loss, or would the defender have gained more morale if not for the Freight Train?
Next play, against the other RB (who we should assume has intimidation as low as the base of what 14? So no Freight Train and -20 intim.). same defender as your first example makes a strong tackle (but lets up the first down) and gains 7 morale.
http://glb2.warriorgeneral.com/game/replay/144173/2219441That one is interesting. Passing play.
Right before catch, defender Sweet Nate has 66 energy and 95 morale
@ catch defender drops -9 energy and 0 morale
@ Freight Train triggering, defender drops -11 energy and 5 morale
@ plays end, he finishes with 36 energy and 95 morale. (So he drops a further -10 energy but gains +5 morale)
Defender Sweet Nate's next play (he took the next play off, which happened to be a touchdown), so for the PAT, he had 70 energy and 87 morale). Do defender's get morale drains for plays when they aren't on the field?
http://glb2.warriorgeneral.com/game/replay/144173/2219489Here's a play where the defender tackles the other RB, for a 1 yard gain on 2nd and 1. He starts the play at 51 energy and 84 morale, but ends it at 31 energy and 98 morale. It's tough to tell, but I think the defender has 46 energy and 84 morale at contact with RB. So against a non-Freight Train tackle, the defender drops -15 energy and gains +14 morale.
I'm curious what a high intimidation back with Freight Train would look like. But right now it seems like Freight Train's morale penalty makes defenders sort of tread water, but generally lowers their energy quite a bit more. Also need to see a missed tackle attempt.