First season on glb2...i am having difficulty understanding the o tactics and how they work specifically run very short vs run inside/outside. So if someone can just confirm I got this right or correct me if I am wrong.
For example on first down lets say you have*
pass v. short 25
pass short - 25
pass med - 0
pass long - 0
pass deep - 5
run v.short - 0
run inside - 50
run outside -50
so each category is based on a 0-100 scale, here we have a total of 155 giving values of the above table .16, .16, .03, .32, .32
so basically if that is correct i dont understand how the game decides what to roll, i get that its 16% chance that it will roll pass v. short, but take this for example. glb rolls a run v.short which has a 0 value (i assume even a zero value in the category does not mean it cant be rolled because of coding), i assume it will move left to right so it will move to run inside with a value of 50, will it be 50% or 32% to call a play out of this category?
also putting 100 in all categories would result in a completely random play correct?
I am not sure if I have any of this right, I've looked for threads on here trying to explain, im sure im not the first person to ask about this so if this is redundant i do apologize, just trying to figure this out, i hope i made some sense here.
*the values are not reflecting an actual game plan so please do not offer advise on the values, more trying to figure out the mechanics
For example on first down lets say you have*
pass v. short 25
pass short - 25
pass med - 0
pass long - 0
pass deep - 5
run v.short - 0
run inside - 50
run outside -50
so each category is based on a 0-100 scale, here we have a total of 155 giving values of the above table .16, .16, .03, .32, .32
so basically if that is correct i dont understand how the game decides what to roll, i get that its 16% chance that it will roll pass v. short, but take this for example. glb rolls a run v.short which has a 0 value (i assume even a zero value in the category does not mean it cant be rolled because of coding), i assume it will move left to right so it will move to run inside with a value of 50, will it be 50% or 32% to call a play out of this category?
also putting 100 in all categories would result in a completely random play correct?
I am not sure if I have any of this right, I've looked for threads on here trying to explain, im sure im not the first person to ask about this so if this is redundant i do apologize, just trying to figure this out, i hope i made some sense here.
*the values are not reflecting an actual game plan so please do not offer advise on the values, more trying to figure out the mechanics
Edited by DeadReckoning on Jan 7, 2015 11:23:40






























