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Forum > Goal Line Blitz 2 > Game Recaps > They called me mad for building a gunslinger but hes having the last laugh
USC_Trojans
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With so many people not valuing pass power much I decided it was time to show people what a gunslinger can do with the right people around him.

http://glb2.warriorgeneral.com/game/replay/132030/1547777 jim rockets a ball with enough space for tiny to take it yard
http://glb2.warriorgeneral.com/game/replay/132036/1740656 give kanye an inch and jim will get the ball to him quick enough to make it a mile
http://glb2.warriorgeneral.com/game/replay/132036/1739727 jim gets Odell Beckham the ball so fast the safety doesn't have time to even react before he gets turned around
http://glb2.warriorgeneral.com/game/replay/131994/333209?player_id=26864 too fast for the cb to react
http://glb2.warriorgeneral.com/game/replay/142678/1816766?player_id=26864 notice the pattern yet?
 
Mezirah
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Good throws. The big thing about power is the accuracy check when throwing long is better, so you'll get better completion% when throwing that hard cause it's on point. The speed doesn't necessarily look faster than other QB's though. My dual threat QB has 62 power with the help of some cap boosts and throws just as hard http://glb2.warriorgeneral.com/game/replay/141942/1690748?player_id=56271 The animation speed may even cap out around there, so I doubt 90 power or something would increase the animation.

The only reason gunslinger is crazy is because it raises the cost of accuracy. Better to go dual threat and reduce the cost of both, then just cap boost the maxes back.

 
USC_Trojans
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Originally posted by Mezirah
Good throws. The big thing about power is the accuracy check when throwing long is better, so you'll get better completion% when throwing that hard cause it's on point. The speed doesn't necessarily look faster than other QB's though. My dual threat QB has 62 power with the help of some cap boosts and throws just as hard http://glb2.warriorgeneral.com/game/replay/141942/1690748?player_id=56271 The animation speed may even cap out around there, so I doubt 90 power or something would increase the animation.

The only reason gunslinger is crazy is because it raises the cost of accuracy. Better to go dual threat and reduce the cost of both, then just cap boost the maxes back.



yea hes only at 75 power so hes not too far off your guy and looking back dual threat is the way to go and i built my s* qb with dual threat as well and its made a huge difference. I have never seen a qb with 90 power but it would be interesting to see if there is an animation cap. the big thing i see with pass power is the potential for yac where other qbs wont have it do to the increased travel time for running like 50-60 pass power like most teams are running on qbs.
 
Mezirah
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If you can hit a guy running 15-20 yards out your money, and pass power is gonna make that happen. Nice clips.
 


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