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underdog13
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http://imgur.com/PByunFf End build I have imagined for my s* wr to go along with my s* qb. Any thing you guys would suggest to change that would make it better?
 
tezed
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Way too much footwork imo.
 
underdog13
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Originally posted by tezed
Way too much footwork imo.


wouldn't footwork help with route running?
 
Mezirah
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less speed, less rec aware, less vert, max hands and consistency, and get a lot more balance. Personally 36 heart id take to 40, 27 toughness id take to 30, snap reaction id take higher than 50 if you can. I'd add a little run blk tech and power, even if in the burner role.
 
Mezirah
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Oh and a touch of carrying grip and aware.
 
Absolut Zero
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Originally posted by underdog13
http://imgur.com/PByunFf End build I have imagined for my s* wr to go along with my s* qb. Any thing you guys would suggest to change that would make it better?


Is there an add-on or extension that lets you see where you can put points into a finished build?
 
Galithor
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Originally posted by Absolut Zero
Is there an add-on or extension that lets you see where you can put points into a finished build?


Originally posted by Galithor
Ok, here's how you do this:

First off, create a non-experienced player. Assign attributes and traits. Name them Test (insert position here) or something similar.


1. On your character page, mouse-over your skill points. Right-click your skill points to pull up the popup menu.

2. Select "Inspect Element" from the right-click menu.

3. This pulls up the source code for the webpage, specifically, if you right clicked on your skill points to get the menu, it will pull up the section of code devoted to the skill points. You should see a line of code (probably already highlighted) that looks like this: <span id="skill_points">xxxx</span> - where the xxxx is some number.

4. right click on the xxxx number. Select the option "edit text" or "edit as html".

5. Change the number to 209000, which is the total for a fully built normal player.

6. Close out the source code window with the little "x" in the top right of the window.

7. Assign your player skill points however you like. You can spend all 209000 as if you really had them.


Since you can't save this, you can do it on however many players you like. It gives you the ability to see where your skills can end up on any particular build. You can also use the same trick to give yourself 3 cap booster points, and 15 Ability points too. The ability points are a good way to see what the abilities look like at tier 3. After you're done messing around, you can retire the player for a full refund.


For Google Chrome. It works similarly in Firefox too that I know of.
 
Galithor
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IMO,

You should:
+10 route tech/route elusiveness
-10 receiving grip/Catch in Traffic
-30 vertical
+10 conditioning (at least, probably more like 15 to 65, this is super critical)
+ receiving hands, receiving awareness, receiving consistency to their caps. Take whatever you need to finish this from footwork.
+ 10-20 balance. You'd prefer to not fall down on deep catch and run opportunities if you can help it.

50 footwork is plenty. You can get away with as little as 25. It's more useful on certain routes that you're not intending to be running.

Gold First Step, Gold Head Fake, Silver Prime Time, Silver Catch in Stride (subject to offseason SA changes)

That'd be much closer to ideal for how I like to use fast WRs on Air Raid.
 
Absolut Zero
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Originally posted by Galithor
For Google Chrome. It works similarly in Firefox too that I know of.


Awesome, thanks!
 


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