User Pass
Home Sign Up Contact Log In
Forum > Goal Line Blitz 2 > Playoff tiebreaking...again - Part 1
Page:
 
briansimoneau
brain saimin
offline
Link
 
Originally posted by AirMcMVP
For reference, I added the playoff tiebreaker information provided by Corndog to the General FAQ thread in FAQ's, Player Guides and Game Help.

http://glb2.warriorgeneral.com/game/forum/thread/5135141?page=1#48724160


This would have been really helpful Season 1. Does anyone know if it is possible to get league standings from earlier seasons?
 
william78
offline
Link
 
Originally posted by AirMcMVP
To give an example that actually happened, look at Helium ( http://glb2.warriorgeneral.com/game/league/68 ).

In Alpha, Snoozers and Dynasty finished at 8-6. One would be the division winner, the other out of the playoffs. In Beta Norfolk and Torchwood finished at 8-6 and finished 3rd and 4th in the division. Dynasty and the Snoozers split. If divisions were settled based on the divisional split, Dynasty would have made the playoffs due to the points against tiebreaker. Instead, the Snoozers made the playoffs because they had 2 wins against the common 8-6 teams while Dynasty only had 1.

If leagues are going to be split into divisions then the divisions should matter. This is the first ranking system I've ever seen that breaks teams into divisions and then renders said divisions, for the most part, meaningless.


Agreed.

Like I said at the start, I thought Dakota had missed the playoffs because I expected MCM to be the division champ and Warsaw the wild card (based on their h2h victory against Dakota). The explanation was far worse than actually missing the playoffs because the logic behind it is based on shifting variables and a gamblers fallacy about win % being easier to obtain than total wins.

I guess my end of day position is:
1. Resolve Division Winners first , then evaluate for the wild card based on the remaining 9 teams.

2. Adjust H2H to reflect win % rather than total wins which favors multiple matchups (intra-division rivals get a large advantage).
 
Stobie
MoD
offline
Link
 
I say K.I.S.S

I like william78 option 1 with the current set.

Sort all 12 teams... Best record in each division wins division... Take remaining 9, find the best team, that's your wildcard team.
 
Foralykai
offline
Link
 
Originally posted by Greg0781
I was very surprised to see that we (The Simpsons) missed the playoffs. I guess I've always assumed that the tie break would be just like the NFL. Here it is btw http://www.nfl.com/standings/tiebreakingprocedures

It was a tough season but good luck to Foralykai and the Runaway Bay Wolfpack in the Taurus League. Your team deserves to be there with the rest of the big dogs in our league. Go get 'em!


All this makes my head hurt.

Thanks Greg. I thought the same thing. It was a close game but you beat us and like you I fully expected it to be your team that made the playoffs. I don't know what the right answer is. In our specific case, same record, you beat us, your team should be in. In the grand scheme of GLB2, I can see Cordog's point.
 
vinman
offline
Link
 
Increase the playoff teams to six..Top 2 Division winners with best records get a bye..

Round 1

1 seed -bye
2 seed - bye
3rd Division Winner vs 6 seed
4 vs 5

Round 2
1 vs lowest seed remaining
2 vs highest seed remaining

Round 3 - Championship
 
Time Trial
offline
Link
 
Originally posted by vinman
Increase the playoff teams to six..Top 2 Division winners with best records get a bye..

Round 1

1 seed -bye
2 seed - bye
3rd Division Winner vs 6 seed
4 vs 5

Round 2
1 vs lowest seed remaining
2 vs highest seed remaining

Round 3 - Championship


Nah, two games off for the non playoff teams is enough.

If your team exits playoffs in the first round in GLB1, you've got 22 days before your season starts again. One of the nice things about GLB2 is that you have (at most) two games off and you still have ladder games to play.

You do this, you would need to extend the season by at least another day. And while there are some leagues that field 6 playoff caliber teams, there are just too many leagues where finding the fifth place team is tough.

I don't see the need for a bye week or a play-in. You've got three division winners... I don't think that punishing the third place division winner by forcing them into a play-in makes any sense. Someone might be the division winner in the division with four solid teams and someone might be the division winner in a division with three CPU teams. The team in the second division gets 6 free wins to pad his stats and take first or second place. The third place division team might be the best team, but they had a harder fight getting in. Now you want to give the teams that they fought off ANOTHER chance to knock them out of playoffs while giving the easy division a bye week?

Not interesting, extends the season, no reason for it. If you get the wildcard right, THAT is the reward for not winning your division, but beating out the other teams. That makes the regular season interesting and makes every game count in a tough league. In a weak league, the new system just gives beatable teams another chance to lose.
 
mrm708
offline
Link
 
Half of the league making playoffs is too much. It starts to make the league schedule itself less meaningful when so many teams get in.
 
william78
offline
Link
 
Originally posted by mrm708
Half of the league making playoffs is too much. It starts to make the league schedule itself less meaningful when so many teams get in.


Agreed. Like I said I wouldn't mind seeing larger leagues by the time you reach VET. Say 6 Divisions of 4 teams with expanded playoffs but I think the right number of teams are in the playoffs for a 12 team league.

On the other hand.... OP is really about getting the right tiebreakers in there so that randomness of the # of teams tied for a slot has less of an effect.
 
Corndog
Admin
offline
Link
 
Originally posted by mrm708
Half of the league making playoffs is too much. It starts to make the league schedule itself less meaningful when so many teams get in.


Exactly
 
william78
offline
Link
 
Originally posted by Corndog
Exactly


Will you consider adjusting the WC tiebreakers order of operators?

Doing it non-simultaneously IE declaring 3 division winners and then the wild card would solve alot of the angst here regarding it. As I mentioned inconsistent not in the code; but in the variables its applying.

Everyone can "get" and live with your team beat my team in the regular season so you get in the playoffs. It is a little more weird to say we'll we tied with two division winners for the wild card so even though you beat us our victory against one of those teams made us equal in a four way tie so we went to points allowed and got in despite everything.

I'd still like to see you switch H2H to percentage because while I understand your point its a gamblers fallacy to say it favors the lower number of matches. Getting heads twice flipping a coin twice; is less likely than flipping it three times and coming up with heads twice. The total number of wins only favors the person who got to perform the "most coin flips".

Also obviously not something you have to code right away (I know you have alot) it can be solved mid-season next year as long as its published in advance and ... while I know temp tables are never favorites to create (since you have to write to them twice) I think it would be worth the effort since it would be clear, understandable, and transparent about how playoff teams are chosen.
 
bhall43
offline
Link
 
Originally posted by mrm708
Half of the league making playoffs is too much. It starts to make the league schedule itself less meaningful when so many teams get in.


Original division proposal was 4 divisions with a 6 team playoff like that but that made the season a bit longer than bort wanted to go so we compromised on the current setup and I have to say like TT said the quick playoff system is really nice.
 
Page:
 


You are not logged in. Please log in if you want to post a reply.