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Forum > Suggestions > Option to run out clock – 2 Minutes Second Quarter
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I think we need a little tweak to the offensive tactic settings. I would like to see an option that allows an offense to run out the clock without using its timeout before halftime. This option should be tied to a yard input. It could look like this:

2 Minutes, second quarter
When [INPUT] yards or closer to own endzone, run out the clock.

The offense wouldn’t use a timeout, when a play ends within that area.

After a play like this: http://glb2.warriorgeneral.com/game/replay/107677/1670424 I would prefer to let the clock run down to to 11 seconds, rather than taking a timeout.
 
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Here is a good example, why we need that

http://glb2.warriorgeneral.com/game/replay/100997/1963671

Why in the hell, would the offense call not one, but two timeouts. The PR almost came back to bit them...
 


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