Originally posted by Corndog
It would also make recruiting more difficult, which is already one of if not the biggest barriers to team ownership and competitiveness.
Being on an uncompetitive, human owned team that's filled with CPU players isn't going to be a much better experience than being on a CPU owned team that's mostly filled with human players.
but new team creation = new player creation
it's all win-win
Recruiting is always going to be a beast that will kill some teams, but limiting the teams the way GLB2 has is only restricting the size of the game, imo.
It would also make recruiting more difficult, which is already one of if not the biggest barriers to team ownership and competitiveness.
Being on an uncompetitive, human owned team that's filled with CPU players isn't going to be a much better experience than being on a CPU owned team that's mostly filled with human players.
but new team creation = new player creation
it's all win-win
Recruiting is always going to be a beast that will kill some teams, but limiting the teams the way GLB2 has is only restricting the size of the game, imo.






























