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TxSteve
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Anyone have one who has a good reception to target ratio? (I don't)

Willing to share what sort of caps you have on the coverage skills?

 
Galithor
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Originally posted by TxSteve
Anyone have one who has a good reception to target ratio? (I don't)

Willing to share what sort of caps you have on the coverage skills?



Hardest, and most important coverage player to build in the game right now. How the SS handles a good receiving TE will absolutely dictate whether you're cannon fodder for an offense modeled after Air Raid. A LB can help you early in a play with good playcalling, but if that LB isn't blitzing, odd's are there's time for the QB to wait out the ticks the LB would potentially be of legitimate assistance to the SS in dealing with the TE. At least assuming the O-line is heavily pass blocking invested.

I don't know for sure how to build one to work other than the standard OaI/3rd down stopper are really good SAs for coverage. I think First Step to Gold might be a pretty genius move in tandem with the usual OaI/3rd Down Stopper stuff since the biggest issue a SS has is being able to quickly jump on the underneath stuff to a TE. If you're running Cover 2 and sticking them in zones though, then your target ratio should be fine since it's gonna be 0 targets, 0 receptions allowed
Edited by Galithor on Sep 12, 2014 09:53:46
 
TxSteve
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Thanks. Yes - you're pretty much right in line with my thinking...

on a close inspection of my players I thought "oh crap - these safeties are terrible and have terrible caps" -- which led to me looking at higher level builds I have access to and/or the market -- which made me think "oh -dang - my builds are pretty good apparently....YIKES"
 
Galithor
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Originally posted by TxSteve
Thanks. Yes - you're pretty much right in line with my thinking...

on a close inspection of my players I thought "oh crap - these safeties are terrible and have terrible caps" -- which led to me looking at higher level builds I have access to and/or the market -- which made me think "oh -dang - my builds are pretty good apparently....YIKES"


Strong Safety is in a tough spot. Unless you've got the roster space to carry two different guys for coverage and run defense, then you've gotta figure out how to squeeze the pursuit, tackling and Closing Speed you need to be an excellent run defender in with the Cov Tech, Deflection, and at least 3rd Down Stopper you'd need for pass defense. If you're in a Man Base or Blitz scheme, you'd then go full bore Man awareness and probably OaI as the 3rd SA. If you're in a defense that puts you in shell zones more often, then zone awareness, and the 3rd SA of First Step might be better.

If there's one position on defense that warrants using a S* the most, it's probably Strong Safety IMO.
 
mrm708
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MY S* SS has pretty good coverage caps and I built him more as a big hitting pass defender than run stopper, knowing that no matter how good at coverage he was hed still be allowing some underneath TE passes so hopefully I can KL some of them. He also plays some coverage LB in my 4-4 so the OOP could be a factor. It's still hard to get his RECAlw % under 50 though, but I guess thats not too bad since most of the passes hes defending are single covering TE posts.

His man awr cap is the only one i'm semi concerned about at 73, but his other caps are all good enough I could possibly use a cap booster on it if needed (seems like a bit of a waste though). Covg Tech cap is 83, deflecting 90, zone awareness 85. His tackling caps and physicals are all at well over 80 except for sprinting cap at 67. The fact that he's a S* probably skews the caps a ton. It would be almost impossible to build a single non-S* SS that could be decent at everything a SS has to do (hence why I chose a S* at the position).

Still deciding what SA to go 2nd (went gold monster hit first, possibly not the best choice but meh), but I'm leaning towards first step. It seems a lot of his recalw are quick passes to the TE and if he had a quicker first step he could get in front and cover the TE before the throw is made.
Edited by mrm708 on Sep 12, 2014 14:50:09
 
TxSteve
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thanks for sharing mrm.


I'll shoot him a contract offer here in a few


 
kirincnj
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Originally posted by mrm708

Still deciding what SA to go 2nd (went gold monster hit first, possibly not the best choice but meh)


I've done the same on my non-S* SS, and I feel it pays huge dividends.

I would actually recommend golding Monster Hit for a SS, coverage or otherwise.
Edited by kirincnj on Sep 12, 2014 15:20:25
 
. Ninja
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Originally posted by kirincnj
I've done the same on my non-S* SS, and I feel it pays huge dividends.

I would actually recommend golding Monster Hit for a SS, coverage or otherwise.


Hmmmm I am thinking the same. My plan is Gold Closing Speed, Gold Monster Hit. Then I am really undecided if I should go silver/silver OaI/3rd Down Stopper or gold one of them. The S* SS has great coverage caps, and good tackling caps. I figured you'd want at least 60 in power tackle if you are going Monster hit.
 
chronicbomb
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my SS is 40/20 target reception ratio right now. but he has never finished with undr 50%. and his caps are probably shit. with 56 coverage tech 49 Man awar and 59 deflecting''

my rookie SS is 44/14 target/catch ratio. but he caps are really low still at 62 coverage tech 43 man awarness and 60 defelcting. i think teh ratio is more of a rush on getting deflecting to thirty then most any thing else though
Edited by chronicbomb on Sep 12, 2014 19:27:03
 
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Originally posted by Galithor
If you're running Cover 2 and sticking them in zones though, then your target ratio should be fine since it's gonna be 0 targets, 0 receptions allowed


Like this guy:

http://glb2.warriorgeneral.com/game/player/88583
 


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