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Forum > FAQ's, Player Guides and Game Help > Does First Step affect back pedalling on a corner?
TxSteve
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As you likely know - First Step offers:

A: X% Increase to ACCELERATION
and
B: max running speed increased by X%


I guess I have my doubts that B would affect back pedaling. It clearly says "running speed" - which must translate to speed.

with A: I'm not sure either. Maybe.

Yes - I know it fires on CB's - I've seen it. But the few that I tracked down - it fires kind of as the CB is turning...and then the CB turns back to face the WR....so I don't know.


Thoughts?
 
InRomoWeTrust
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I think so

http://glb2.warriorgeneral.com/game/replay/89722/1986636
http://glb2.warriorgeneral.com/game/replay/89722/1986657
http://glb2.warriorgeneral.com/game/replay/89722/1986894

And in regards to B, that's not going to come into play as your play won't be running at their max. The max running speed may be increased but you won't be at that speed, lol.
Edited by InRomoWeTrust on Aug 12, 2014 08:24:12
 
TxSteve
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I know it fires...but does it impact acceleration in the back pedal?

It is difficult to tell. On fast WR's - when 1st step kicks in - it is OBVIOUS (don't you have the super fast WR? - it is clear when first step kicks in).

on those 3 plays - yes it fires - but I don't actually notice any accelerated back pedaling. That could be purely graphic (they slide more so the 'steps' the CB take aren't accurately represented) - or it could be that it fires....but then the CB goes into the back pedal -- and the first step boost is "wasted" since it only applies to forward running acceleration.


I know you were careful to say "think" so I hope I'm not coming across as aggressive here. I also know - none of us could really know -- unless there is a CB with first step -- and very high footwork right?

But the more I think about it - if back pedal speed is determined by footwork. And First step only affects acceleration and top speed. I guess I'd have to guess 'no' - first step has absolutely no impact on any footwork based skill -- and as a result -- first step does not impact back pedaling.
 
InRomoWeTrust
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Comparing WR and CB behavior is a big mistake. It's not the same. OBVIOUSLY the WR effect is going to be much more sizable. We're dealing with %'s and the WR is basically going full bore from the getgo. That boost to acceleration gets him going.

With CBs, you're backpedaling. The % boost to acceleration isn't equivalent. It's % based, not flat.

What you need to evaluate is whether the % boost is worth it for your CB. Whether that much smaller boost (compared to WRs) is worth it for the given interaction.

And FYI your footwork assumptions are wrong, but that's for you to figure out.
 
TxSteve
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I'm open to the possibility that I'm thinking about it wrong


Obviously you'd rather not say so sorry for asking - but my assumption that back pedaling speed is determined by footwork is incorrect?
 
Laggo
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My CB has 60+ footwork and 2* First step, it definitely helps. It seems to help more when the CB turns around right after it fires (which seems to happen more often than you'd think, regardless of what the WR is doing). Think that is just a speed thing (going forwards is faster than going backwards regardless barring very lopsided footwork/sprinting stats) since my CB does have considerably more footwork than Sprinting.

http://glb2.warriorgeneral.com/game/replay/79397/2649023

You can see a pretty big boost of speed there right when first step kicks in, the CB turns around for no reason

http://glb2.warriorgeneral.com/game/replay/79397/2649035

Same thing except there is actually a WR and the CB runs for a bit after. That's less than 50 sprinting probably versus a WR who is hitting 60 at minimum or more likely 70 by now.

There is the occasional play though where it fires and the CB just doesn't feel like moving anywhere after. It's obvious they don't take the SA activation into account when deciding what to do next.

http://glb2.warriorgeneral.com/game/replay/79397/2649226

Good example of that, which may be more what you are talking about.



I like it personally even with it's faults, you have a chance to fire every time the CB switches from backpedaling to running forward and CB's do a lot of direction changes following routes as well. It lets me skimp on my physical attributes a bit but still keep up in most situations to pump INT/Deflecting which has worked okay. I don't think CB's have many good SA's anyway which also helps it's appeal. Most of them are already super situational, and if you've seen my QB build I try to go for consistency on my players wherever possible.
 
TxSteve
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thanks Laggo - that was super helpful to thanks for taking the time to write it up and share.
 
Galithor
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Originally posted by Laggo


http://glb2.warriorgeneral.com/game/replay/79397/2649035

Same thing except there is actually a WR and the CB runs for a bit after. That's less than 50 sprinting probably versus a WR who is hitting 60 at minimum or more likely 70 by now.



WR's running a 5.2 40-yard dash, which means he's no higher than 55 sprinting if you assume modest quickness/conditioning in the 40s.
 


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