(t)#1 in tier Doge All Go at (t)#1 in tier The Boogie Men for the Neon League Championship, and quite possibly the Rookie Tier trophy.
Doge All Go is led by the league's offensive MVP Quarterback Jeffrey Krang and a group of talented receivers including three with over 1000 yards in league this season. The Boogie Men on the other hand are led by the league's defensive MVP and sack leader Bronco Nagurski and a powerful and dangerous early bloomer rushing attack.
The Boogie Men have been the class of Rookie Tier since day 1 this season, and have been at or near the top of the tier standings since very early on, playing an arguably much more difficult ladder schedule than Doge has, who struggled severely to win ladder games during the first 1/3 of the season. However, Doge All Go has not lost a ranked game since June 1st and have clawed their way back into legitimate contention over that time with wins over several other top-of-tier teams.
During their one regular season match-up, Doge was unable to stop or even slow down Boogie Men's running game, and they racked up nearly 500 rushing yards in a 42-13 stomp.
I have no idea if we (Doge) have improved enough to overtake the Boogie Men this time, the way the sim works, even closely matched games can turn into blowouts with a bad tactics guess, or critically timed RNG craziness, but I think it says a lot about GLB's game balance when an all-passing zone defense team can be right there at the top of tier standings with an all-run man defense team.
May the better team win.
Doge All Go is led by the league's offensive MVP Quarterback Jeffrey Krang and a group of talented receivers including three with over 1000 yards in league this season. The Boogie Men on the other hand are led by the league's defensive MVP and sack leader Bronco Nagurski and a powerful and dangerous early bloomer rushing attack.
The Boogie Men have been the class of Rookie Tier since day 1 this season, and have been at or near the top of the tier standings since very early on, playing an arguably much more difficult ladder schedule than Doge has, who struggled severely to win ladder games during the first 1/3 of the season. However, Doge All Go has not lost a ranked game since June 1st and have clawed their way back into legitimate contention over that time with wins over several other top-of-tier teams.
During their one regular season match-up, Doge was unable to stop or even slow down Boogie Men's running game, and they racked up nearly 500 rushing yards in a 42-13 stomp.
I have no idea if we (Doge) have improved enough to overtake the Boogie Men this time, the way the sim works, even closely matched games can turn into blowouts with a bad tactics guess, or critically timed RNG craziness, but I think it says a lot about GLB's game balance when an all-passing zone defense team can be right there at the top of tier standings with an all-run man defense team.
May the better team win.






























