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Forum > Goal Line Blitz 2 > Heuristic Man Coverage
Jampy2.0
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idk, am I the only one who isn't entirely flattered that we are being forced to use the new coverage settings...

How does this work with the double coverage plays?

 
Adderfist
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Originally posted by Jampy2.0
idk, am I the only one who isn't entirely flattered that we are being forced to use the new coverage settings...

How does this work with the double coverage plays?



I'm not thrilled but corny explained why it was happening and from a coders perspective; it makes sense.
 
-Phaytle-
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It's better than what we had. I appreciate CornDog putting in the time to make it better. It may not be perfect but it was a needed improvement and he was willing to step up and put in work.
 
Kayoh
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Wait, what happened?
 
Xavori
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Originally posted by Kayoh
Wait, what happened?


Well, in the very beginning, there was a singularity. Then an all-powerful being, a god perhaps, said, "Let there be light," and the singularity exploded in a very big bang.

This was followed by a period of rapid inflation whereby all the matter of the universe that had once occuped a space smaller than an atom grew billions upon billions of times larger. This expansion happened much faster than the speed of light, and it took less than .0000000000000000000000000000000001 seconds.

This was followed by billions of years of stars being born, dying, exploding, and being reborn again. Most estimates say around 9.3 billion years or so after the singularity a small molten rock collected in orbit around a fairly small yellow star. For the next 700 million to one billion years, the rock was a barren mess of volcanoes, molten rock, and unhappiness.

Then life appeared. At first this life was incredibly simple, consisting mostly of prokaryotes, ie. cells without a membrane bound nucleus. Eventually through the process of evolution the prokaryotes developed such a nucleus as the centrally located and protected structure improved their ability to pass on their genetic material to the next generation. These new eukaryotes evolved from single celled organisms into multi-celled symbiotic organisms around a billion years ago. Over the next half billion years, the multiple symbiotic cells started to specialize in tasks forming ever more complicated living creatures until finally around 500 million or so years ago, the first proto-amphibian decided to stroll up onto land.

After that, things start to speed up a bit. It didn't take long to get all kinds of plants and animals all covorting all over the place with new species being born and old ones dying out almost every day.

Then around 60 million years or so ago, a special kind of animal was born. This animal had two arms and two legs, and while it mostly still moved around on all four, it was comfortable using its front limbs and extraordinarily agile 'paws' to manipulate the environment. These were the first primates. Like all the other critters, primates kept evolving. Eventually, primates along a branch known as apes had the most significant split in all of human history. About 2.5 million years ago, the apes split into two branches. Down one branch came modern apes like chimpanzees and gorillas. Down the other branch came creatures that would eventually become humans. The first homo sapiens appeared about 200,000 years ago.

Homo sapiens were amazingly gifted creatures. They had exceptional problem solving skills. More than that, they had the ability to communicate their solutions to problems to each other. This meant that one human could invent fire, and eventually, every other human knew how to do it as well even if they never saw the original human making fire. Humans continued to develop there communication ability until they first the oral tradition and then eventually writing which allowed human creativity to be sent across not just space, but time as well.

Then, in the 1960's or so, Al Gore invented the Internet. He did so as a research project for the Department of Defense. Initially, ArpaNet was just a tiny handful of computers at those high-falutin' thinkin' buildings. But eventually, Al realized he had a real winner on his hands that could be put to much better use than just university professors patting each other on the back about how well they had used proper APA formatting in their last paper. He realized that what the Internet was really meant for was playing games.

Well, fast forward through Rogue, MUD's, Ultima Online until not that long ago when some sorta football fan named Bort decided he wanted to make an online game about football. So he grabbed a few of his buddies, some beer, some pizza, a lot of Mountain Dew, and got down to work. They made first Goal Line Blitz followed after a bit by Goal Line Blitz 2.

Then some guy Bort found, prolly in a rest area parking lot, named Corndog completely fubarred the whole defensive AI of GLB2 between seasons 2 and 3.

And, that's gets us up to today.

 
Jampy2.0
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Originally posted by -Phaytle-
It's better than what we had. I appreciate CornDog putting in the time to make it better. It may not be perfect but it was a needed improvement and he was willing to step up and put in work.


I do indeed agree it was an upgrade in certain aspects of the prior defensive code, and I do appreciate the efforts of Corndog to please the userbase...

But what about the people who never took on to it?

http://glb2.warriorgeneral.com/game/game/34741

Just let up 650 yards in my first sim since the update.

I just think it would have been a better to keep it an option/checkbox... I'm not really fond of having to redo 10 different D playbooks..

And it kinda puts teams who didn't use it at a disadvantage... This whole re-learning the sim every season thing kinda gets old.
 
AirMcMVP
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Originally posted by Jampy2.0
And it kinda puts teams who didn't use it at a disadvantage... This whole re-learning the sim every season thing kinda gets old.


Welcome to early beta of a Warrior General game.
 
Jampy2.0
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I just think its better as a checkbox.

relearning the sim is of no cares to me, but completely changing the way the engine works is kinda lolbeta...

I mean what happened during testing? Were WRs running wide open everywhere?
 
Corndog
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Originally posted by Jampy2.0
I just think its better as a checkbox.


Well, that's not going to happen.

Maintaining two sets of code and working around both of them just adds unneeded obstacles. I'll make improvements as needed to the new version, but not going to have two completely different options.
 
Jampy2.0
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Originally posted by Corndog
Maintaining two sets of code and working around both of them just adds unneeded obstacles.


Ah true, forgot about this aspect of it.

Np np
 
Welsh76
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The advantage of not using the Heuristic Man Coverage was that at least you knew where your DB's were blitzing from, instead of shifting them to a different position of the field and blitzing from there.
 
Jampy2.0
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Not just CBs, pretty sure it affected the movement of my LBs and even safeties.

I've seen some plays that don't work with the heuristic setting, but WAI when its off.
 
bhall43
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Originally posted by Welsh76
The advantage of not using the Heuristic Man Coverage was that at least you knew where your DB's were blitzing from, instead of shifting them to a different position of the field and blitzing from there.


Ya this was biggest hate of the change. Corners would be moved further back making their blitz less effective.
 


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