User Pass
Home Sign Up Contact Log In
Forum > Goal Line Blitz 2 > Hmm....zero plays, but several other stats???
Page:
 
toobad4u_00
offline
Link
 
Originally posted by peeti
bortdog has done far worse assumptions than that i think

Agreed, but that is really saying something.
 
Homage
offline
Link
 
well people caring about tackle rate per snaps are just as ludicrous
 
toobad4u_00
offline
Link
 
Originally posted by Homage
well people caring about tackle rate per snaps are just as ludicrous


I don't disagree with that. Or really rate per snap of any one thing, but overall there are metrics that I do like on a per play basis. If you haven't been able to find one that gives you information that helps you, that isn't my problem.
 
Jampy2.0
thuggin'
offline
Link
 
id rather see KLs instead of bogus snap counts.
 
toobad4u_00
offline
Link
 
Originally posted by Jampy2.0
id rather see KLs instead of snap counts.
I would rather not have to make the choice and be provided both. If you are on the field and are able to get stats then it is a play, if you create a filter then great, but whatever.
 
-Phaytle-
offline
Link
 
Originally posted by Jampy2.0
id rather see KLs instead of bogus snap counts.


I'd rather see KL instead of sticks, sticks can even be deleted - tackles, missed tackles, and yards after contact work fine for me, and the NFL.

Snap counts are important, but add ST snaps in with OFF/DEF snaps so I can see how much energy each player uses/needs.

Make an assist count as a tackle like it should.

Make a TFL count as a tackle like it should.

Make a sack also count as a tackle like it should. It's funny when people have more sacks than tackles when that is impossible.

Do KLs count as drops for receivers? Haven't checked, but if not then they should. They should also count as PDs for defenders.

Here is an idea for an addition, add something for errant, off-target QB throws where nobody touches the ball.
Edited by -Phaytle- on Feb 4, 2014 15:35:07
 
Corndog
Admin
offline
Link
 
Originally posted by toobad4u_00
Terrible assumption really.


You're right, it wasn't even an assumption.

As a person who plays the game I just coded what I wanted to see.
 
toobad4u_00
offline
Link
 
Originally posted by Corndog
You're right, it wasn't even an assumption.

As a person who plays the game I just coded what I wanted to see.


Fair, how about coding intelligently now?
 
Corndog
Admin
offline
Link
 
Originally posted by toobad4u_00
Fair, how about coding intelligently now?


 
toobad4u_00
offline
Link
 
Originally posted by Corndog
Originally posted by toobad4u_00

Fair, how about coding intelligently now?




I really was kidding. I know how coding something you play yourself is probably very difficult because you often have a vision of something that isn't exactly what other see. It really isn't that big of a deal, it is just somewhat inconsistent in my mind. However, it can be dealt with.
 
peeti
offline
Link
 
I still disagree here...especially when you dont coach or Owner the Team You will prolly want to know how the coach uses you. Its a Big difference if u get 40 snaps at Ur Position or 10 at your Position as a Backup and 30 in Special Teams to rest the Starters...
 
Page:
 


You are not logged in. Please log in if you want to post a reply.