The players earn money from their contracts, why not let them do something with it. They could buy home workout equipment, position coach training time, apartments, condos, houses, cars, public relations, start a charity, etc. Anything you want to put in there. And these purchases could affect on the field gameplay slightly. Either through temporary skill/ability bonuses, morale boosts, chemistry increases, or anything else that might help. Maybe they have an off-the-field happiness or life satisfaction meter which affects all of those things like morale, energy, chemistry, etc. But based on a player type different things make your dot happy than make my dot happy. Maybe my guys is only happy if he performs well on the field and gets good stats, whereas your guy might care more about his saving account, or public opinion of him, and so on.
I really like the new look of the game and the added skills. But the hallmark of great RPGs is a ton of choices and customization--really living the life so to speak, and having it be unique to each player solely dependent on your choices. It starts nicely when creating a player with a good amount of options, but there doesn't seem to be much depth of gameplay once your dot is created. And since all dots roughly get the same amount of skill points and abilities (excluding superstars), it seems like most of us are all going to have very similar players.
Add some personality to the players, add as many more choices as you can think of and the game will be that much better for it. (Sorry for the stream of consciousness typing, but lots of ideas in there)
I really like the new look of the game and the added skills. But the hallmark of great RPGs is a ton of choices and customization--really living the life so to speak, and having it be unique to each player solely dependent on your choices. It starts nicely when creating a player with a good amount of options, but there doesn't seem to be much depth of gameplay once your dot is created. And since all dots roughly get the same amount of skill points and abilities (excluding superstars), it seems like most of us are all going to have very similar players.
Add some personality to the players, add as many more choices as you can think of and the game will be that much better for it. (Sorry for the stream of consciousness typing, but lots of ideas in there)






























