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dergillz
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I know we are all rookies but it seems a bit excessive. Thumbs up on GLB2 so far though.
 
AirMcMVP
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I suspect it will start to clear up once games start being played. I don't recall ever seeing 0 chemistry on the test server and I don't remember seeing nearly this many, even at rookie level, with full chemistry.
 
cavalier
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Originally posted by AirMcMVP
I suspect it will start to clear up once games start being played. I don't recall ever seeing 0 chemistry on the test server and I don't remember seeing nearly this many, even at rookie level, with full chemistry.


What is the progression for chemistry?
 
bhall43
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Originally posted by AirMcMVP
I suspect it will start to clear up once games start being played. I don't recall ever seeing 0 chemistry on the test server and I don't remember seeing nearly this many, even at rookie level, with full chemistry.


among other things, I doubt many people are really laying into Leadership and Drop Back Grip at this point.
 
rebelscum
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Originally posted by AirMcMVP
I suspect it will start to clear up once games start being played. I don't recall ever seeing 0 chemistry on the test server and I don't remember seeing nearly this many, even at rookie level, with full chemistry.


I don't remember that either on the test server, they all had full chemistry. Not sure how quickly chemistry fills up Cavalier since we did not see it during testing.
 
Time Trial
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We saw it in the first season of testing.
 
rebelscum
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Originally posted by Time Trial
We saw it in the first season of testing.


Cool, I was not in during the first season. How long did it take to progress?
 
Time Trial
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Originally posted by rebelscum
Cool, I was not in during the first season. How long did it take to progress?


I never had a problem.

The Leadership skill is very important in keeping morale high and in making good hand-offs.

Also don't offer low contracts to your C, QB, or HB.
 
dergillz
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Originally posted by Time Trial
I never had a problem.

The Leadership skill is very important in keeping morale high and in making good hand-offs.

Also don't offer low contracts to your C, QB, or HB.


Thanks for the feedback guys
 
Corndog
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I'll check, there may be a bug in the calculation, doesn't seem like it should be happening half a dozen times a game.
 
Time Trial
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Originally posted by Corndog
I'll check, there may be a bug in the calculation, doesn't seem like it should be happening half a dozen times a game.


I think the issue is that on the test server everyone started with 100 chemistry. It seems like in "GLB2 - live!" we start with 0 chemistry and have to build it up.

That would be where the problem lies.
 


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