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Fmetnik
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Hi,

So how is this thing setup. Are we still rushing primary to cap or are we evening out stats more.
As of now I'm not quite sure how to place my points.

Can anyone of the tester share a little background.
 
AgentTrip
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I have not played GLB for a few years, but looking to get back in. No idea how to build players now, so any info would be be much appreciated.
 
InRomoWeTrust
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There are no ALGs here, nor are there caps. Forget everything you know about building from GLB Classic as this is a new beast.

Read and react would be my best advice. There's no building optimization strategy besides figuring out what skills are worth investing in early.
 
Team Nucleus
Draft Man
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Originally posted by InRomoWeTrust
There are no ALGs here, nor are there caps. Forget everything you know about building from GLB Classic as this is a new beast.

Read and react would be my best advice. There's no building optimization strategy besides figuring out what skills are worth investing in early.


Where can we find this information?
 
Forbin
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Originally posted by AgentTrip
I have not played GLB for a few years, but looking to get back in. No idea how to build players now, so any info would be be much appreciated.


Tripping Broncos.

We might get the band back together next season. Got a few Arkadak guys on FB, but no Rage Kinard as of yet.
 
AgentTrip
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Originally posted by Forbin
Tripping Broncos.

We might get the band back together next season. Got a few Arkadak guys on FB, but no Rage Kinard as of yet.


Ha! Hello mate. Feel free to add me on FB.

AgentBlack might be joining me here too. The idea of no SP capping has us interested.

Shame no Rage yet. Hopefully some day
 
Badhands
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As you read this, keep in mind that I build defensive players exclusively.

I am going to build, initially, with one thought in mind: What does my player have to do before he can perform his role (CB/FS - deflect the pass, everyone else - tackle the guy with the ball)? That means some combination of breaking blocks, awareness, quickness and speed. Maybe I'll turn out to be completely wrong, or maybe this is too vague and too close to common sense to be helpful, but that's how I'm doing it anyway.
 


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