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ase
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I've got 10SP. I was thinking of putting it toward vision and capping it at 81 soon. Jumping instead? I considered agility too but not sure if its worth it...

Also, any overall advice/thoughts on the build would be appreciated. Thanks.


Lv. 48 CB
Ht/Wt: 6'1", 185lbs

Attributes
Physical Attributes
Strength: 14.5
Speed: 120.09 (+32)
Agility: 87.73 (+8)
Jumping: 52.45
Stamina: 36.49
Vision: 78.45
Confidence: 37.85

Football Skills
Blocking: 8
Catching: 35.85
Tackling: 31.35
Throwing: 8
Carrying: 8
Kicking: 8
Punting: 8

Special Abilities
Shutdown Corner Abilities
Swat Ball: 1
Sticky Hands: 1
Superior Vision: 1
Smooth Operator: 1
Shutdown Coverage: 5

Speedster Abilities
First Step: 0
Change Direction: 0
Return Specialist: 0
Blitz: 0
Closing Speed: 0

Additional Abilities
Jackhammer: 0
Veteran Abilities
Ball Hawk: 15
Third Down Stopper: 13

Current Bonuses/Penalties
Deflect ball chance: +16%

 
Forbin
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I would leave vision where it is and take jumping to 78 as well. I assume you plan on working strength into your multi-training schedule at some point as well?
 
tedtinker
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bringing vision to 81 would not be a bad thing-the new age WRs will have around 150+ speed, so high vision as an equalizer would be a good thing. Although, if you wanted to speed things up: train vision to 81(intense +30%/x4 multi), and cap jumping at 60 asap. I would say that jumping should be around 72 at least when done-you could always add highjumper if you weren't satisfied.
 
tedtinker
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Originally posted by tedtinker
bringing vision to 81 would not be a bad thing-the new age WRs will have around 150+ speed, so high vision as an equalizer would be a good thing. Although, if you wanted to speed things up: train vision to 81(intense +30%/x4 multi), and cap jumping at 60 asap. I would say that jumping should be around 72 at least when done-you could always add highjumper if you weren't satisfied.


overall-solid build
 
Forbin
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Originally posted by tedtinker
bringing vision to 81 would not be a bad thing-the new age WRs will have around 150+ speed, so high vision as an equalizer would be a good thing. Although, if you wanted to speed things up: train vision to 81(intense +30%/x4 multi), and cap jumping at 60 asap. I would say that jumping should be around 72 at least when done-you could always add highjumper if you weren't satisfied.


Well, if he leaves vision where it's at, by 72 it will be well over 80, won't it?

As for jumping, he needs 80 jumping at end build.
 
ase
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I think I'll leave vision alone for now and focus on getting jumping to 72-78.

And yes, I plan on subbing strength into my multi-training soon. Thanks for all the advice!
 


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