How to build a Hard Hitter?
Worker 3
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you put SPs in the attributes i listed above, in the order i gave them. the numbers i listed correspond with the respective attribute. for example, what that post can be read as is tackling to 68, strength to 68, vision to 68, agility to 68, speed to 77. as for what to train, simply train the next attribute. so while you are getting tkl to 68 with SPs, train str.
Warlordss
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Originally posted by Worker 3
you put SPs in the attributes i listed above, in the order i gave them. the numbers i listed correspond with the respective attribute. for example, what that post can be read as is tackling to 68, strength to 68, vision to 68, agility to 68, speed to 77. as for what to train, simply train the next attribute. so while you are getting tkl to 68 with SPs, train str.
That was very nice of you to explain.
you put SPs in the attributes i listed above, in the order i gave them. the numbers i listed correspond with the respective attribute. for example, what that post can be read as is tackling to 68, strength to 68, vision to 68, agility to 68, speed to 77. as for what to train, simply train the next attribute. so while you are getting tkl to 68 with SPs, train str.
That was very nice of you to explain.
I like:
AGI/STR/TKL/VIS/SPD 74/74/74/68/74, the high agility will make him a viable player much earlier in his career while he waits for speed.
But my HH isn't as HH as some. LBs to me are much more DBs than Dline.
AGI/STR/TKL/VIS/SPD 74/74/74/68/74, the high agility will make him a viable player much earlier in his career while he waits for speed.
But my HH isn't as HH as some. LBs to me are much more DBs than Dline.
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