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Forum > Lv 22 Minor Leagues > Lv 22 Minor League #6 > any thoughts yet for New Changes for Season 16?!
beersy
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I finally just finished setting up all my players on auto train which i am a big fan of!!!

as for the bonus token thing i just get confused on reading all the threads about them, so I just figured i would tinker building players a couple different ways in seeing what is the best?! I personally don't think one way is better than another, if you know where to put points and what to train, your builds should be good anyway right?!

Ticket sales are a bitch i am now down to 1.3X expected and still no sales?!
guess the fans don't have the expectations i do

I Also Love how you can make your EQ...should be a lot of interesting builds out there in the future.

any thoughts from you fellas yet?! i know it's early but so far i am for the big overhaul this season.
 
BigBadBen
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Yeah, I like the auto-training! Been wanting that back for a while.

I'm still not sure about the bonus token thing, so Im holding off on using them for a while to see whats up.
 
eric gardner
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IM PRETTY HAPPY WITH THE TOKEN THING. I DONT KNOW ALL THERE IS TO KNOW ABOUT IT YET, BUT I REALLY LIKE TTHE WAY YOU CAN INCREASE THE PERCENTAGE OF TRAINING YOU GET BUY USING TOKENS. I HAVE A LOT OF PLAYERS ON DIFFERENT TEAMS, AND WHAT IVE DONE WITH THE NEW ONES STARTS THE BUILDS OUT MUCH BETTER. I LIKE TO SLOW BUILD. FOR EXAMPLE A TEAM ASKED ME TO DESIGN SOME PLAYERS TO START AT LEVEL ONE. SO I DESIGNED 5 PLAYERS. I USED THE TOKENS THAT HAD BEEN SAVED UP TO IMMEDIALTLEY INCREASE THE PERCENTAGE OF TRAINING OF THIER MAIN ATTRIBUTES. SINCE IM SLOW BUILDING THEM, IM NOT ASSIGNING THEIR SKILL POINTS YET. ID LIKE TO GET THEIR PRIME ATTRIBUTES TO ABOUT 40 BEFORE I USE ANY SKILL POINTS. THIS IS MADE EASIER NOW. I SPENT 5 TOKENS TO RAISE THE TRAINGING % BY 10%. THEN I SPEND 10 TOKENS ON RAISING IT ANOTHER 10%. NOW I CAN TRAIN THE PRIMARY ATTRIBUTE AND I GET 20% MOORE OF A INCREASE EVERY TIME I TRAIN THAT ATTRIBUTE SO I GET TO 40 POINTS 20% SOONER. ALSO, IN NEW BUILDS, EQUIPMENT POINTS CAN BE APPLIIED RIGHT AWAY BECAUSE THEY DONT COUNT AGAINST TRAINING OR SKILL POINTS. WHAT I REALLY LIKE ABOUT THE NEW SYSTEM IS WE DONT HAVE TO ASK MANAGEMENT TO PAY FOR EQUIPMENT BECAUSE IT NO LONGER TAKES CASH. IT TAKE TOKENS AND THE FIRST ROUND IS COMPLETLEY FREE. AND THEN I ADD A PIECE OF CUSTOM EQUIPMENT AND USE FLEX POINTS TO ADD ON 6 MORE POINTS.
Edited by eric gardner on May 29, 2010 00:01:17
 
beersy
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also i am not sure about the promotions thingy...but Watch out Moai...I'm throwing free hot dog day at ya's!!!!!!

I'm still having trouble with tix sales
Edited by beersy on May 29, 2010 04:40:34
 
beersy
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Originally posted by eric gardner
IM PRETTY HAPPY WITH THE TOKEN THING. I DONT KNOW ALL THERE IS TO KNOW ABOUT IT YET, BUT I REALLY LIKE TTHE WAY YOU CAN INCREASE THE PERCENTAGE OF TRAINING YOU GET BUY USING TOKENS. I HAVE A LOT OF PLAYERS ON DIFFERENT TEAMS, AND WHAT IVE DONE WITH THE NEW ONES STARTS THE BUILDS OUT MUCH BETTER. I LIKE TO SLOW BUILD. FOR EXAMPLE A TEAM ASKED ME TO DESIGN SOME PLAYERS TO START AT LEVEL ONE. SO I DESIGNED 5 PLAYERS. I USED THE TOKENS THAT HAD BEEN SAVED UP TO IMMEDIALTLEY INCREASE THE PERCENTAGE OF TRAINING OF THIER MAIN ATTRIBUTES. SINCE IM SLOW BUILDING THEM, IM NOT ASSIGNING THEIR SKILL POINTS YET. ID LIKE TO GET THEIR PRIME ATTRIBUTES TO ABOUT 40 BEFORE I USE ANY SKILL POINTS. THIS IS MADE EASIER NOW. I SPENT 5 TOKENS TO RAISE THE TRAINGING % BY 10%. THEN I SPEND 10 TOKENS ON RAISING IT ANOTHER 10%. NOW I CAN TRAIN THE PRIMARY ATTRIBUTE AND I GET 20% MOORE OF A INCREASE EVERY TIME I TRAIN THAT ATTRIBUTE SO I GET TO 40 POINTS 20% SOONER. ALSO, IN NEW BUILDS, EQUIPMENT POINTS CAN BE APPLIIED RIGHT AWAY BECAUSE THEY DONT COUNT AGAINST TRAINING OR SKILL POINTS. WHAT I REALLY LIKE ABOUT THE NEW SYSTEM IS WE DONT HAVE TO ASK MANAGEMENT TO PAY FOR EQUIPMENT BECAUSE IT NO LONGER TAKES CASH. IT TAKE TOKENS AND THE FIRST ROUND IS COMPLETLEY FREE. AND THEN I ADD A PIECE OF CUSTOM EQUIPMENT AND USE FLEX POINTS TO ADD ON 6 MORE POINTS.


yeah for my bulldogs their first two attributes were pretty much done at level 22 so i put extra training tokens into their third or fourth skill to get the extra push in those categories, while dumping SP's into another...we'll see if it works?!

 
tenritsu
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What is the point of salary nowadays? Besides morale...?
 
beersy
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Originally posted by tenritsu
What is the point of salary nowadays? Besides morale...?


not exactly sure?! for fun?!
 
beersy
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Originally posted by tenritsu
What is the point of salary nowadays? Besides morale...?


yep now that i think about it, money means nothing to players now, but it means more to the owners...they are going to have to build and upgrade stadiums and promote games to keep morale up.


On another note i finally had some TIX sales at 1.2x the price...so i got that going for me?!
 
BigBadBen
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Yeah, seems the player pay is only for morale and keep owners in check with the salary cap


You would think there would be something the players could use the cash for and that could affect their attitude & morale.
Maybe they gotta make payments on their mansion and fleet of lambos, so they need to check the free agent market for more $$

or hookers & beer.
 
beersy
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Originally posted by BigBadBen
Yeah, seems the player pay is only for morale and keep owners in check with the salary cap


You would think there would be something the players could use the cash for and that could affect their attitude & morale.
Maybe they gotta make payments on their mansion and fleet of lambos, so they need to check the free agent market for more $$

or hookers & beer.


mmmmm...beer and hookers
 
tenritsu
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You can't even use cash in trades anymore! What the heck!!!
 


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