+5% Fake Chance applies to Juke/Head Fake, NOT to Spin right?
As of right now, I have two AEQ with Juke on them (giving me a nice 7 in Juke), and I just added Spin as my Bonus SA and plan to start pumping it once I finish off some points in carrying.
But if I buy this piece, it will probably mean I have to get rid of a juke piece. So, looking at the big picture, if I end up with 7-10 in Spin (from bumping it up naturally), and 5 in Juke (since I only have 1 piece in Juke), it seems like a 5% Fake chance makes no sense.
Before anyone asks, I have three pieces of AEQ right now, two give a Juke SA, and the third gives the Return Specialist SA. I could get rid of the Return Specialist SA but that would prevent me from maxing RS out at 15 (10 from natural + 5 from the AEQ).
As of right now, I have two AEQ with Juke on them (giving me a nice 7 in Juke), and I just added Spin as my Bonus SA and plan to start pumping it once I finish off some points in carrying.
But if I buy this piece, it will probably mean I have to get rid of a juke piece. So, looking at the big picture, if I end up with 7-10 in Spin (from bumping it up naturally), and 5 in Juke (since I only have 1 piece in Juke), it seems like a 5% Fake chance makes no sense.
Before anyone asks, I have three pieces of AEQ right now, two give a Juke SA, and the third gives the Return Specialist SA. I could get rid of the Return Specialist SA but that would prevent me from maxing RS out at 15 (10 from natural + 5 from the AEQ).