What do you guys think of these changes?
Sim and Tactics
- Updates to QB targeting method, showing a line where the QB is looking during his checkdowns
- Updates to QB's "openness check" and read ahead ability to work better in general
- Allow changing of QB checkdown progressions via AI or package
- Slow down reaction time in zone D, to more human speeds
- Increase PD/Int chance for defenders
- Increase QB "scramblyness" to allow him more freedom of movement as if he were super-elusive
- Fix for spy QB to follow QB properly and work better
- Basic tactics spy QB options
- Add ability to allow QB to audible leaving blockers in when faced with a blitz
- Reduce encroachment penalty rate
- Improvements to elusive running style, including running out of bounds frequency
- Add a balance loss effect when being faked by a juke or head fake, making tackling harder after fake
- Allow G's to head down field like lead blockers on running plays when they are not blocking anyone at the line
- Improve plays that include pulling G's, allow G's to turn more easily when pulling
- Improve some of the lead blocking routes for FB/TE on pitch plays
Looks like passing will be a lot trickier this season and elusive HBs may play a bit better this season. I just hope those changes for blocking (for the OG/TE/FB) won't screw us up!
Sim and Tactics
- Updates to QB targeting method, showing a line where the QB is looking during his checkdowns
- Updates to QB's "openness check" and read ahead ability to work better in general
- Allow changing of QB checkdown progressions via AI or package
- Slow down reaction time in zone D, to more human speeds
- Increase PD/Int chance for defenders
- Increase QB "scramblyness" to allow him more freedom of movement as if he were super-elusive
- Fix for spy QB to follow QB properly and work better
- Basic tactics spy QB options
- Add ability to allow QB to audible leaving blockers in when faced with a blitz
- Reduce encroachment penalty rate
- Improvements to elusive running style, including running out of bounds frequency
- Add a balance loss effect when being faked by a juke or head fake, making tackling harder after fake
- Allow G's to head down field like lead blockers on running plays when they are not blocking anyone at the line
- Improve plays that include pulling G's, allow G's to turn more easily when pulling
- Improve some of the lead blocking routes for FB/TE on pitch plays
Looks like passing will be a lot trickier this season and elusive HBs may play a bit better this season. I just hope those changes for blocking (for the OG/TE/FB) won't screw us up!






























