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Octowned
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73/68 by level 24...
what's left, 10 more in gains?
83/78 + 15% each is what, ~+12 each, so 95/90
6 custom, 4 pieces * +6 each = 30 points to distrubute = 125 / 90.

Alright, guess I went overboard. Level 50s for sure, though, with 48/56 equip, some more gains, and VAs going toward "quick" would easily finish off that build with a few extra caps as well.
 
mandyross
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Originally posted by Octowned
73/68 by level 24...


I'm going to be 70/77 by lvl 22. (Obv Str/Blk are interchangable in this scheme)

By lvl 25, with conf, 73.5/78.5/49.5.

By lvl 32, 77/82/53.

lvl 40 ~79/84/55.

lvl 48 ~ 81/86/57.

With equipment, you can get some nice custom pieces to give over 30 points to distribute, and with the VAs 130/95 is perfectly attainable.


 
Melancholy
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Originally posted by Daddy Warbucks
Can't tell you what it is, all I can say is that I don't like it.


that's a bold claim. care to elaborate?
 
Djinnt
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Originally posted by Melancholy
Originally posted by Daddy Warbucks

Can't tell you what it is, all I can say is that I don't like it.


that's a bold claim. care to elaborate?


Too much strength, not enough agility.
To me it's not about knocking anyone down, I could care less, but if you stay in front of them and keep them from getting a tackle the game is over. If you can move them around a little bit in the process, cool.
Last edited Apr 12, 2009 04:02:52
 
Melancholy
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Originally posted by Daddy Warbucks
Originally posted by Melancholy

Originally posted by Daddy Warbucks


Can't tell you what it is, all I can say is that I don't like it.


that's a bold claim. care to elaborate?


Too much strength, not enough agility.
To me it's not about knocking anyone down, I could care less, but if you stay in front of them and keep them from getting a tackle the game is over. If you can move them around a little bit in the process, cool.


what's not enough agility? given his previous comments, tautology believes heavily that too much str without enough agi leads to a large number of reverse pancakes. is 70 enough?

That leads to another discussion, would you rather have 95 str 90 blk and 70 agi, or 88 str 87 blk and 80 agi or hell, assuming you had 255 points to distribute between str, blk, and agi (1 for 1), what would your ideal distribution look like?
 
tautology
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Originally posted by Melancholy
Originally posted by Daddy Warbucks

Originally posted by Melancholy


Originally posted by Daddy Warbucks



Can't tell you what it is, all I can say is that I don't like it.


that's a bold claim. care to elaborate?


Too much strength, not enough agility.
To me it's not about knocking anyone down, I could care less, but if you stay in front of them and keep them from getting a tackle the game is over. If you can move them around a little bit in the process, cool.


what's not enough agility? given his previous comments, tautology believes heavily that too much str without enough agi leads to a large number of reverse pancakes. is 70 enough?

That leads to another discussion, would you rather have 95 str 90 blk and 70 agi, or 88 str 87 blk and 80 agi or hell, assuming you had 255 points to distribute between str, blk, and agi (1 for 1), what would your ideal distribution look like?


If you are run-blocking, you have more success with str/blk. If you are pass blocking, then Blk/Agi is a better investment.

But at level 45ish, you want more than 255 amongst the three for sure....
 
tautology
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Originally posted by Daddy Warbucks
Originally posted by Melancholy

Originally posted by Daddy Warbucks


Can't tell you what it is, all I can say is that I don't like it.


that's a bold claim. care to elaborate?


Too much strength, not enough agility.
To me it's not about knocking anyone down, I could care less, but if you stay in front of them and keep them from getting a tackle the game is over. If you can move them around a little bit in the process, cool.


If you knock them down, the game is also over...and the morale/energy hit makes it easier to do the next time

But your point is still a good one...
 
Octowned
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Maybe because I've never played in a league above USA AA3, but I've never really viewed C as a pass blocking position... DTs are going agility based, etc., but that is the LG's problem. Even as NTs go more agility based, I am not seeing any problems from the C in pass blocking, even with the usual str/blk builds.

Call me naive, but I've seen no evidence in my experience that a C even needs to think about pass blocking!
 
tautology
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Originally posted by Octowned
Maybe because I've never played in a league above USA AA3, but I've never really viewed C as a pass blocking position... DTs are going agility based, etc., but that is the LG's problem. Even as NTs go more agility based, I am not seeing any problems from the C in pass blocking, even with the usual str/blk builds.

Call me naive, but I've seen no evidence in my experience that a C even needs to think about pass blocking!


My NTs probably reverse pancake the center about 40% of the time on pass plays...they are just too slow to do anything about it when it happens...though that may change this season

There is also the "minor" issue of the MLB blitz right up the middle. A good MLB can shred the offense with that blitz if the C doesn't slow him down for a couple ticks.
Last edited Apr 12, 2009 13:28:25
 
Octowned
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Oops, I forgot this topic was about G not C anyway, lol
 
Mufasa92
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Thanks everyone but I have a level 4 guard so plz give me a more realistic goal like what I should be by level 10.
 
Djinnt
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By level 13 you should have strength and blocking to at least 48, ideally higher
stamina to about 20ish
and hopefully trained some speed/agility by the time, priority on agility.
 
Octowned
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Originally posted by Mufasa92
Thanks everyone but I have a level 4 guard so plz give me a more realistic goal like what I should be by level 10.


My level 11 has 61.7 strength, 53.7 blocking, and then just chump-change on all the other stuff like 10-20. No equipment counted for yet.

A good level 10 goal is to be at around 50/55.
 
Mufasa92
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Originally posted by Octowned
Originally posted by Mufasa92

Thanks everyone but I have a level 4 guard so plz give me a more realistic goal like what I should be by level 10.


My level 11 has 61.7 strength, 53.7 blocking, and then just chump-change on all the other stuff like 10-20. No equipment counted for yet.

A good level 10 goal is to be at around 50/55.


wow that's......simple
 
ilracefan
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Physical Attributes Football Skills

Strength:66.04----Blocking:60.04
Speed:27----------Tackling:15.25
Agility:39.25-----Throwing:8
Jumping:8---------Catching:8
Stamina:34.25-----Carrying:8
Vision:30.25------Kicking:9
Confidence:32.04--Punting:10

This is my lvl 22 guy without equipment, probably not the best build out there, but with equipment he has now his str/blk are both over 70, and a few more points in vision due to Adv. Eq. purchase.

Working on agility now.
Last edited Apr 13, 2009 16:18:13
 
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