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Forum > Position Talk > O Line Club > OT's need for Speed
bcasola
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Any insight to how Speed can benefit an OT on a Passing Off team?

From my knowledge: Strength, Blocking, Vision and Agility is the most important. But how does raising your speed have anything to do with this type of OT's build?
 
Octowned
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To stay in front of a fast/agile DE or potentially get to another blocker quickly. The DE bounces off of you, and speed gets you back to him.

Common opinion is to cap speed around level 40 I think.
 
taz20075
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A lot of people will tell you it should be a last priority because you get no level gains from it. But I think it's more useful than vision.
Last edited Jan 15, 2009 17:47:32
 
JeffSteele
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Originally posted by taz20075
A lot of people will tell you it should be a last priority because you get no level gains from it. But I think it's more useful than vision.
MEMEMEMEMEME (I say it's a last priority.)

Surprisingly though, I also agree that it's more useful than vision.
 
Rage Kinard
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If your OT has enough speed to go with the agility and blocking, he can not only block DE, but he can sometimes pass DE off to the G and pick up a blitzing CB.

I still don't know why people continue to build OTs unless they are afraid Bort is going to crank up the OOP penalty for C playing OT.
 
HeresTo14
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Originally posted by Rage Kinard


I still don't know why people continue to build OTs unless they are afraid Bort is going to crank up the OOP penalty for C playing OT.


Protector FTW
 
Djinnt
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Originally posted by Rage Kinard
If your OT has enough speed to go with the agility and blocking, he can not only block DE, but he can sometimes pass DE off to the G and pick up a blitzing CB.

I still don't know why people continue to build OTs unless they are afraid Bort is going to crank up the OOP penalty for C playing OT.


Because LOTs get:
Major Skills – Strength, Agility, Vision, Confidence, Blocking, .4 each
Minor Skills – Stamina, Tackling, +.5 each

Cs get:
Major Skills – Strength, Blocking, 1 each
Minor Skills – Agility, Stamina, Vision, Confidence, Tackling, .2 each

100% increase to automatic gains for agility and vision
While sustaining a loss of 150% to blocking gains (and strength, which is arguably less important)
If you factor that in plus out of position difference, I think a center built for the goal of LOT will be less effective in the end than an OT built for the goal of LOT.
Maybe that's just me, but I think movement is more important for the position than absolutely maxing out blk/str.
 
Djinnt
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Now if we're talking about guards, or even ROT (maybe), it could be a different story...
 
bcasola
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Thanks for the input. I have neglected the speed area, thinking it was not important. Plus I pissed away 5pts on SP Ability tree when my OT was intended to be on a running team.

Strength:85.7Blocking:72.47
Speed:25.24Tackling:25.7
Agility:54.26Throwing:10
Jumping:10.88Catching:7
Stamina:44.26Carrying:10
Vision:57.43Kicking:9
Confidence:25.56Punting:8

Any suggestions other then focusing on getting speed up.
 
Rage Kinard
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Originally posted by HeresTo13
Originally posted by Rage Kinard



I still don't know why people continue to build OTs unless they are afraid Bort is going to crank up the OOP penalty for C playing OT.


Protector FTW


AE

 
Rage Kinard
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Originally posted by bcasola
Thanks for the input. I have neglected the speed area, thinking it was not important. Plus I pissed away 5pts on SP Ability tree when my OT was intended to be on a running team.

Strength:85.7Blocking:72.47
Speed:25.24Tackling:25.7
Agility:54.26Throwing:10
Jumping:10.88Catching:7
Stamina:44.26Carrying:10
Vision:57.43Kicking:9
Confidence:25.56Punting:8

Any suggestions other then focusing on getting speed up.


Move equipment from strength to blocking/agility. Agility needs to get to 68 natural.
 
Rage Kinard
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Originally posted by Daddy Warbucks
Originally posted by Rage Kinard

If your OT has enough speed to go with the agility and blocking, he can not only block DE, but he can sometimes pass DE off to the G and pick up a blitzing CB.

I still don't know why people continue to build OTs unless they are afraid Bort is going to crank up the OOP penalty for C playing OT.


Because LOTs get:
Major Skills – Strength, Agility, Vision, Confidence, Blocking, .4 each
Minor Skills – Stamina, Tackling, +.5 each

Cs get:
Major Skills – Strength, Blocking, 1 each
Minor Skills – Agility, Stamina, Vision, Confidence, Tackling, .2 each

100% increase to automatic gains for agility and vision
While sustaining a loss of 150% to blocking gains (and strength, which is arguably less important)
If you factor that in plus out of position difference, I think a center built for the goal of LOT will be less effective in the end than an OT built for the goal of LOT.
Maybe that's just me, but I think movement is more important for the position than absolutely maxing out blk/str.



Look at the wasted sp from assignment though. Plus your secondary skills (speed, vision, confidence, stamina) can all be trained. With a C you can get strength and blocking up fast then ignore them. Plus you can get protector AE.

This is my level 33 C that is playing ROT
Strength:95.25 Blocking:82.25
Speed:35.54 Tackling:15.65
Agility:68.26 Throwing:8
Jumping:8 Catching:8
Stamina:38.34 Carrying:8
Vision:31.56 Kicking:8
Confidence:30.64 Punting:8


I can now take speed up to 61 while training vision/confidence. Put the rest of equipment into blocking and agility. And this was not a slow build. The slow build I'm making now to play OT will be even better.
 
Djinnt
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Yeah, but I wouldn't put your C at LOT.
I just don't think that much str/blk is very important for a LOT.
ROT, it's fine; G, it's fine.
 


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