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Forum > Africa AA League > Africa AA #3 > Vent Thread: This MotherEffing AI
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USMC5813
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This is just my insight/guess on what happened: Even though you have 100% setting on rushing right, if you have a play in your playbook that rushes left, the AI can still select it for some reason. I was told this last season by admin when I ran across the same problem. The only way to be 100% one direction is to delete all plays going the opposite direction from your playbook and select the direction you wish to rush on every rushing play in your AI.
 
ColaCock
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Originally posted by USMC5813
This is just my insight/guess on what happened: Even though you have 100% setting on rushing right, if you have a play in your playbook that rushes left, the AI can still select it for some reason. I was told this last season by admin when I ran across the same problem. The only way to be 100% one direction is to delete all plays going the opposite direction from your playbook and select the direction you wish to rush on every rushing play in your AI.


yeah, i have since figured out that has to be what happened. i talked with a few others and they have said it has happened to them before...like flipping a coin 6 times, you "should" get tails 3 times and heads 3 times...but you might get tails 6 times when you wanted heads everytime. something like that kind of. i did have a few plays left in there that rushed to the opposite side, but i removed most of them. next time, just to cover my ass- i will remove them all...but then again, what is the point of using a percentage so heavy, ya know?

if ya choose run left 90% and it goes right more...and the 2 plays that run right are called more than the 7 going left, it makes me wonder what is the purpose?
 
USMC5813
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Originally posted by ColaCock
Originally posted by USMC5813

This is just my insight/guess on what happened: Even though you have 100% setting on rushing right, if you have a play in your playbook that rushes left, the AI can still select it for some reason. I was told this last season by admin when I ran across the same problem. The only way to be 100% one direction is to delete all plays going the opposite direction from your playbook and select the direction you wish to rush on every rushing play in your AI.


yeah, i have since figured out that has to be what happened. i talked with a few others and they have said it has happened to them before...like flipping a coin 6 times, you "should" get tails 3 times and heads 3 times...but you might get tails 6 times when you wanted heads everytime. something like that kind of. i did have a few plays left in there that rushed to the opposite side, but i removed most of them. next time, just to cover my ass- i will remove them all...but then again, what is the point of using a percentage so heavy, ya know?

if ya choose run left 90% and it goes right more...and the 2 plays that run right are called more than the 7 going left, it makes me wonder what is the purpose?


true, but your AI "should" override that. Again, "should"
 
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