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Forum > Position Talk > O Line Club > Vet Skills for OT's
therunner24
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Thoughts on Clutch? In a way it seems like a skill player skill, but it should work for OT's to come up clutch on 3rd down against the massive pass rushers right?
 
jetsfan0327
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The wording is still weird - "various bonuses"?
Is that SAs?

If so then yeah, enabling Protect would be pretty sweet
I'm thinking of throwing a few VP into Clutch for my Center to try to maximize the Line General triggering, but I don't know if it's applicable.
 
oaklandraider
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Originally posted by jetsfan0327
The wording is still weird - "various bonuses"?
Is that SAs?

If so then yeah, enabling Protect would be pretty sweet
I'm thinking of throwing a few VP into Clutch for my Center to try to maximize the Line General triggering, but I don't know if it's applicable.


you want "Natural Leader" if you want to trigger Line General .....
 
Jack Del Rio
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For an OT I'd go with maxed out Streaky at 78/22 (68/32 if you can only have it at level 10), or +1% strength/agility/blocking veteran abilities depending on what your highest base attribute is.
 
Octowned
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If you're on a 3OT rotation team, having the +2 energy thing whatever it is called can really help as well. OTs can really get tired late and stop holding their blocks, especially if you're getting over 2/3 of the snaps early. Can really own the tired DEs then.

Personally I'm going +15% blocking then probably +30 4thQ energy, then +15% strength and shift equip to agility, I'm happy with my strength right now (83 w/ equip) where I don't think it warrants the bonus quite yet, I'm more concerned about my team performance
 
jetsfan0327
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Originally posted by oaklandraider
Originally posted by jetsfan0327

The wording is still weird - "various bonuses"?
Is that SAs?

If so then yeah, enabling Protect would be pretty sweet
I'm thinking of throwing a few VP into Clutch for my Center to try to maximize the Line General triggering, but I don't know if it's applicable.


you want "Natural Leader" if you want to trigger Line General .....


I have that capped at 10 at the moment, have 4 floating around that I'm not sure what to do with. sorry to hijack into C talk.
 
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The +1% attribute bonuses are the best IMO. After that you can look at second wind or maybe streaky. Clutch just sounds too vague IMO.
 


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