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Forum > Pacific Pro League > Oceania Conference > New Offensive and Defensive AI
midlineveer
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Man do we have some work ahead of us. I'm freaking stoked, this will separate the football people and the number crunchers. This will level the playing field across every league. This will put way less stock on gimmick player builds and drastically affect the productivity of the super freaks on defense. The value of balanced well rounded players and good DC's have just went up, way up. You just thought we saw some upsets last season with teams milking the strong I, none of us should take any team for granted in season 6. Those guru DC's will have to work for their money now. Bort really hit one out of the park with this last upgrade.

The downside to this is I believe we will see a mass exodus from GLB after season 6. This is really going to frustrate some of the big dogs that are used to living high on the hog and enjoying long reins of domination.


Last edited Nov 2, 2008 08:01:37
 
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Indeed..The new offensive settings are AMAZING.
 
quidjibo
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it's gonna be a great season 6

 
steelerblitz
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This is great for the game...but like you said, I can see a lot of teams quitting because the dont have the time or mind set for this sort of thing. The set it and forget type of teams will fall from grace without good planning.
 
RTS
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I'm betting the BASIC AI still has value. If they don't have the mind for it they'll probably do OK with Basic... they'll just never win it all.
 
steelerblitz
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Originally posted by tahl
I'm betting the BASIC AI still has value. If they don't have the mind for it they'll probably do OK with Basic... they'll just never win it all.



Agreed, the Basic AI still has a lot of value.....but like you said if you want to win it all, GMs have some work ahead of them.

I have already seen a lot of teams fall from grace with the changes to the AI over the past two seasons.
 
MC_Hammer
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Originally posted by steelerblitz
I have already seen a lot of teams fall from grace with the changes to the AI over the past two seasons.


And the same goes for the other way around. IC got much better once we figured out the AIs.
Trouble is, until I get my RL sorted out I am not sure how much time I will have to work on the new defensive AI.
 
midlineveer
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It is going to be hard, no impossible, to match every play by identifying formations like so may built their game plan around. You will not even be able to compare this to games like Madden considering that your not playing in real time, you will have to plan ahead and live with the preparation you put into it. It will be more like real football where you prepare your defense and build a balanced system that has to be capable of playing sound defense. Just like real football if a DC wants to sit back and guess or sell out to stopping one aspect of the game will be easy to pick him apart.
 
SCACE
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Originally posted by midlineveer
It is going to be hard, no impossible, to match every play by identifying formations like so may built their game plan around. You will not even be able to compare this to games like Madden considering that your not playing in real time, you will have to plan ahead and live with the preparation you put into it. It will be more like real football where you prepare your defense and build a balanced system that has to be capable of playing sound defense. Just like real football if a DC wants to sit back and guess or sell out to stopping one aspect of the game will be easy to pick him apart.


But in real-life, if the defense is getting picked apart, the DC can adjust. Here, you can't. They really need to add options for defense about who is in the game (HB, HB1, HB2...FB, FB1, FB2, etc.) and adjusting formation or personnel accordingly, just like a real team could. You're still guessing, but its an educated guess that if the power back is in the game or a FB that rushes well, it might just be an inside rush. Blocking TE in the game, probably don't need to worry as much about him as a receiving threat.
 
jdros13
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Personally, I have a feeling that people are overestimating the effect of these new changes. I reserve the right to change my mind after the preseason, but I really don't think this is going to have much of an impact.

For example, I was a little concerned at first that the TE could line up on the left side and run a route - that isn't possible with the way this is configured currently. As a result that doesn't screw up the man coverage assignments. The only real learning curve is going to be guys who flip the running plays but the passing game is virtually identical save the ability to leave the TE in to block.

If they change the defensive depth chart to be WLB, MLB, SLB (weak, middle, strong) it would be all the defense really needs IMO and even that might not be absolutely necessary. Not sure if that will happen, but I guess we'll find out shortly.
 
McGruffHawk
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Originally posted by jdros13
Personally, I have a feeling that people are overestimating the effect of these new changes. I reserve the right to change my mind after the preseason, but I really don't think this is going to have much of an impact.

For example, I was a little concerned at first that the TE could line up on the left side and run a route - that isn't possible with the way this is configured currently. As a result that doesn't screw up the man coverage assignments. The only real learning curve is going to be guys who flip the running plays but the passing game is virtually identical save the ability to leave the TE in to block.

If they change the defensive depth chart to be WLB, MLB, SLB (weak, middle, strong) it would be all the defense really needs IMO and even that might not be absolutely necessary. Not sure if that will happen, but I guess we'll find out shortly.


I don't think you can flip plays yet . . . you can designate which way the RB will run, but I think that just causes the AI to call a play where the RB is already programmed to go that way. Bort said he couldn't work the flip yet.
 
jdros13
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Originally posted by McGruffHawk
Originally posted by jdros13

Personally, I have a feeling that people are overestimating the effect of these new changes. I reserve the right to change my mind after the preseason, but I really don't think this is going to have much of an impact.

For example, I was a little concerned at first that the TE could line up on the left side and run a route - that isn't possible with the way this is configured currently. As a result that doesn't screw up the man coverage assignments. The only real learning curve is going to be guys who flip the running plays but the passing game is virtually identical save the ability to leave the TE in to block.

If they change the defensive depth chart to be WLB, MLB, SLB (weak, middle, strong) it would be all the defense really needs IMO and even that might not be absolutely necessary. Not sure if that will happen, but I guess we'll find out shortly.


I don't think you can flip plays yet . . . you can designate which way the RB will run, but I think that just causes the AI to call a play where the RB is already programmed to go that way. Bort said he couldn't work the flip yet.


That's actually what I thought as well, but I was covering myself in case I had missed it

If that isn't a part of it yet either, I really don't think there is going to be much of a change.
Last edited Nov 3, 2008 12:37:47
 
SCACE
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Originally posted by jdros13
Originally posted by McGruffHawk

Originally posted by jdros13


Personally, I have a feeling that people are overestimating the effect of these new changes. I reserve the right to change my mind after the preseason, but I really don't think this is going to have much of an impact.

For example, I was a little concerned at first that the TE could line up on the left side and run a route - that isn't possible with the way this is configured currently. As a result that doesn't screw up the man coverage assignments. The only real learning curve is going to be guys who flip the running plays but the passing game is virtually identical save the ability to leave the TE in to block.

If they change the defensive depth chart to be WLB, MLB, SLB (weak, middle, strong) it would be all the defense really needs IMO and even that might not be absolutely necessary. Not sure if that will happen, but I guess we'll find out shortly.


I don't think you can flip plays yet . . . you can designate which way the RB will run, but I think that just causes the AI to call a play where the RB is already programmed to go that way. Bort said he couldn't work the flip yet.


That's actually what I thought as well, but I was covering myself in case I had missed it

If that isn't a part of it yet either, I really don't think there is going to be much of a change.


From a DC point of view, I hope you're right. But as someone who also runs an offense that has been pretty dominant at times, I'm salivating at the prospects of the changes.
 
jdros13
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Originally posted by SCACE
Originally posted by jdros13

Originally posted by McGruffHawk


Originally posted by jdros13



Personally, I have a feeling that people are overestimating the effect of these new changes. I reserve the right to change my mind after the preseason, but I really don't think this is going to have much of an impact.

For example, I was a little concerned at first that the TE could line up on the left side and run a route - that isn't possible with the way this is configured currently. As a result that doesn't screw up the man coverage assignments. The only real learning curve is going to be guys who flip the running plays but the passing game is virtually identical save the ability to leave the TE in to block.

If they change the defensive depth chart to be WLB, MLB, SLB (weak, middle, strong) it would be all the defense really needs IMO and even that might not be absolutely necessary. Not sure if that will happen, but I guess we'll find out shortly.


I don't think you can flip plays yet . . . you can designate which way the RB will run, but I think that just causes the AI to call a play where the RB is already programmed to go that way. Bort said he couldn't work the flip yet.


That's actually what I thought as well, but I was covering myself in case I had missed it

If that isn't a part of it yet either, I really don't think there is going to be much of a change.


From a DC point of view, I hope you're right. But as someone who also runs an offense that has been pretty dominant at times, I'm salivating at the prospects of the changes.


I do both for the BDC, so I'm of course interested to see if the offensive stuff makes a difference for me as well. I know that it probably won't change much as far as how I approach the game from a defensive standpoint though.
 


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