Originally posted by BoDiddley
Hey man, first I want to make it clear that I'm not trying to come down on you or anything. I like these kinds of conversations because they can really help us coaching/building wise.
Don't worry about me. I'm not offended and I like these kinds of convos too, for the same reasons.
Originally posted by BoDiddley
According to the current season's stats using Stobie's tool, there's been no increase in the FF rate.
What? I just looked, and it is showing an 8% increase in FFum in Vet this season. And there are less CPU scrubs to play this season.
Originally posted by BoDiddley
So I don't think Vader's increase comes from weather, and much more likely power tackling. I've seen the same in my own and other players too.
Sure, if you can trust GE, who has a proven history of viewing his players through rose coloured glasses and highly fungible memory. Hell, he just posted a 15 yard pass as a top play, and he's not spamming - he honestly believes it is an amazing play.
Myself, I can't trust GE when he says he only invested in power tackling this season. His player has a marked increase in FFum this season, and the biggest change that happened this season was weather, and most of the bad weather games my players have played in have seen crazy high FFum. I don't think it's unreasonable to assume that might be at least a part of what is happening here.
Other things change from season to season too. I don't know if GE's schedule is materially different this season than last, and I can't be bothered to spend the time to find out myself.
Point is, I can easily see this season is an outlier for his player, and I can easily see the changelog. I can't trust GE's opinion on what he has or has not done with the player. Just briefly glancing at the player, he had a 3 FFum game on day 6. If GE was only investing in power tackling this season, he still would have had low power tackling on day 6. So his own player disproves his theory since it looks like you don't need high power tackling to get 3 FFum in a game, if you can trust GE's memory and version of events of course. Which you can't. The other 3 FFum game was on day 28. He would have had time to get power tackling up by then, again, if we can trust him, but look, the weather for that game was rainy.
Originally posted by BoDiddley
Your PuP test is interesting though and my guess is that CPU builds have more grip in general, so less FFs. Not to mention the lackluster defensive playcalling we see in pickup games. This is only a theory of course, so I'm going to roll a high conditioning/speed/power tackling defender for a PuP cycle. Really want to see how that build handles new breed powerbacks.
Try an LB or a SS instead of a FS. That might produce better results. One of the reasons I went with FS is the high assist rates they get and I took Gold Opportunist to try to maximize FFum.
But yes, that is the nice thing about PUP testing. It presents a better control because you have random players instead of human built players where a meta might be effecting your results.