Originally posted by Parab00n
Do you really want your defenders running to the LOS before they can pass a Blitz Awareness check?Absolutely. As of right now, run blitzing is dead. Run blitzing a corner is an utter disaster, it does far more harm than good.
Originally posted by Parab00n
How silly is it going to look to blitz your FS/SS and have them run past the RB because it's hard coded that they go to the LOS?Never thought about Safety blitzes, because I just never do them anymore. So that's a good point. Had a S* SS that I used to safety blitz, worked great Rookie through maybe JMan, but in Pro Vet too often it failed. That said, there can easily be something pre-snap to account for that. Proximity to LoS. If they're lined up too far off, normal blitz awareness checks happen, if they're lined up on the LoS, then they should pass the LoS before doing a blitz awareness check.
Originally posted by Parab00n
Aside from that, Blitzing has to have a downside. It can't be the best against Inside Runs, Outside Runs, and Passing.It absolutely has downsides. No blitzing play can handle all 3 of those things, nor should it. Over Will is not good against all 3. Run blitzing a corner should be strong against runs towards the run blitz and weak against runs away from it.
This is one of the plays I was hoping to use to contain outside rushes while not being utterly terrible (but probably still bad) against the pass:
http://glb2.warriorgeneral.com/game/replay/224565/1886750MLB is shifted over the strongside B gap. CB4 is blitzing out wide. This would get nice gains from inside runs to the A gap, weakside B gap. Here in this alignment I have a coverage focused SS in man on the TE, balanced DE's to the left, run stuffer DE to the right, balanced DT and a pass rushing DT.
My completion % allowed would be far higher than my normal pass defense, but if I can stuff enough of the Counters, it'd be worth it. That's what I thought going in.
Only problem is that the corner abandons outside contain and comes so far inside that the MLB gets stuck on that block. Run blitzing corners against Counters is just about the worst thing you can do. Which is baffling, because in real life it's the opposite.