User Pass
Home Sign Up Contact Log In
Forum > Goal Line Blitz > Last Time You Bought Flex?
Page:
 
Time Trial
offline
Link
 
Originally posted by bhall43
You lost me at offensive play creator. You can harp all you want about how neat it would be but it would be stupid as all hell. Knowledgeable OC's like myself would make DC's quit even trying because it would be so easy.


I'd still love to see it. If the sim wasn't so "programmed", OPC would be fine. The problem is that the D cannot respond to new plays because there is so much patchwork in the sim's AI.

I suppose a live play caller would almost be required to balance the advantage you would get, but even then it would be tough to stop an OPC playbook unless you limited the number of OPCs that you could import into your playbook to 4 or 5.
 
bhall43
offline
Link
 
Originally posted by dbreeze

Then I look forward to the opportunity for a "knowledgeable OC" such as yourself to show me just how easy it is.... Just give me an equal amount of freedom on defense to work with.....




The only thing your freedom would be good for is to manipulate the oline's terrible blocking logic and nothing more. Don't get me wrong I love the DPC, but the OPC is an incredibly stupid idea that people claiming to want don't particularly understand.
 
bhall43
offline
Link
 
Originally posted by Time Trial
Right, but you get to the top of the pyramid over the course of "X" number of seasons, depending on how many layers you need to make the pyramid. If all teams are capable of being created equal, then a team that starts at the base of the pyramid and wins its way up to the top, might have been capable of knocking off the teams at the top of the pyramid. That's why, for any given season, I'd rather have the pyramid be sorted using a ladder system rather than sorting a ladder using the pyramid system. In the abcence of a ladder, the elite team that starts at the base of the pyramid is forced to wade through "X" seasons of garbage to get to where the ladder would have placed him in one season.


You are talking from a bottom feeders perspective though. If games were currently auto scheduled between WL and Regional Pro Elite 1 teams, the Reg Pro 1 teams would be like cool, the WL teams would be like lame idgaf.
 
Dub J
offline
Link
 
I'm not a WLer and I wouldn't give a fuck, tbh. Would actually be annoyed with all that extra shit on my team's page.
 
Time Trial
offline
Link
 
Originally posted by bhall43
You are talking from a bottom feeders perspective though. If games were currently auto scheduled between WL and Regional Pro Elite 1 teams, the Reg Pro 1 teams would be like cool, the WL teams would be like lame idgaf.


Not the bottom-feeder: the late-comer or the retired team that restarts.

If DPride wins the WL and then takes a year off, do you really think that he should wade through the muck to get back to the WL?

If you played five to seven ladder matches to seed the pyramid, then ran the season as 16 games using 3-4 divisions (seeded by the ladder), that would be a hell of a league structure.
Edited by Time Trial on Jan 7, 2014 15:30:01
 
Time Trial
offline
Link
 
Originally posted by bhall43


The only thing your freedom would be good for is to manipulate the oline's terrible blocking logic and nothing more. Don't get me wrong I love the DPC, but the OPC is an incredibly stupid idea that people claiming to want don't particularly understand.


Would you be in favour if it could only be used in lolScrims? Maybe with a checkbox for (allow OPC plays).
Edited by Time Trial on Jan 7, 2014 15:29:34
 
bhall43
offline
Link
 
Originally posted by Time Trial
I'd still love to see it. If the sim wasn't so "programmed", OPC would be fine. The problem is that the D cannot respond to new plays because there is so much patchwork in the sim's AI.

I suppose a live play caller would almost be required to balance the advantage you would get, but even then it would be tough to stop an OPC playbook unless you limited the number of OPCs that you could import into your playbook to 4 or 5.


Live playcalling would make it even worse as you would either just give up and run one certain coverage and pray or wrap your head around what unstoppable route I am going to throw at you next. I know all of the best designed routes in the game, give me the opportunity to mix them into a bag on any given play or formation and it won't be pretty.
 
bhall43
offline
Link
 
Originally posted by Time Trial
Not the bottom-feeder, the late-comer or the retired team that restarts.

If DPride wins the WL and then takes a year off, do you really think that he should wade through the muck to get back to the WL?

If you played five to seven ladder matches to seed the pyramid, then ran the season as 16 games using 3-4 divisions (seeded by the ladder), that would be a hell of a league structure.


Bottom Feeder as in the team still trying to earn respect. The guys in WL have already earned their spot there, they don't care how many times they lose to that team in ladder games because their league is the best of the best by right.
 
Time Trial
offline
Link
 
Originally posted by bhall43
Live playcalling would make it even worse as you would either just give up and run one certain coverage and pray or wrap your head around what unstoppable route I am going to throw at you next. I know all of the best designed routes in the game, give me the opportunity to mix them into a bag on any given play or formation and it won't be pretty.


Like I said, the problem with the sim is that so much of the "awareness" is patched, so you can't defend routes where the programming fails.

At least in games like Madden, in the seasons where OPC was available, you could live control one of the players to jump the route or react in a different way than a pre-programed CPU AI controlled player would.
 
bhall43
offline
Link
 
Why does dpride go from WL to the bottom? This is insta level 79's. The only way he would go to the bottom is either he sent himself there or lost several seasons in a row.
 
bhall43
offline
Link
 
If he took a year off and started from the bottom then absolutely he should wade through the muck to get back to the top. That is the point.
 
bhall43
offline
Link
 
Originally posted by Time Trial
Like I said, the problem with the sim is that so much of the "awareness" is patched, so you can't defend routes where the programming fails.

At least in games like Madden, in the seasons where OPC was available, you could live control one of the players to jump the route or react in a different way than a pre-programed CPU AI controlled player would.


Exactly Madden and GLB's sim aren't remotely comparable.
 
Time Trial
offline
Link
 
Originally posted by bhall43
Bottom Feeder as in the team still trying to earn respect. The guys in WL have already earned their spot there, they don't care how many times they lose to that team in ladder games because their league is the best of the best by right.


So what's the problem with seeding the pyramid based on a series of ladder games? The only problems that I can see are that the season would be extended (though if you cut in to the preseason/offseason it wouldn't be much longer) and that you might not get more than 24 hours to gameplan because you won't know the results of the last ladder matches instantly.
 
Time Trial
offline
Link
 
Originally posted by bhall43
Exactly Madden and GLB's sim aren't remotely comparable.


I know. That's my point as well.

OPC would be fun, I just don't think it should be used for OGLBT games or league/playoff games.
 
jdbolick
offline
Link
 
Originally posted by Time Trial
People bought gobs of flex. ALGs exist. Therefore people bought gobs of flex because ALGs existed. Logical fallacy at its finest.

It's not a logical fallacy at all, you just refuse to admit that you've been soundly proven wrong. Why would people buy lots of flex if dot building was a flaw in the game as opposed to a strength? They buy flex because they like making dots. That's an undeniable, unavoidable fact.

Originally posted by
Do you realize that the only reason that you think you've won arguments is because, in the end, no one likes arguing with someone who thinks that yelling the longest and loudest makes them win the argument? When the other side stops arguing with you, it isn't because you were right, it is because they realize that talking to a wall is just counter productive.

People quit arguing with me because at some point the defensiveness of being humiliated is overcome by the sting of additional humiliation. What shows I've "won arguments" is not only the superiority of my position (as evidenced here by you having no rebuttal for flex sales being incontrovertible proof that ALGs and the build process have been a good thing), but also because time almost always proves me correct. The things I say are borne out. Time and time again, what I said would happen does happen. It's only the rare exception that allows people with wounded egos to throw it back in my face, relished all the more because they waited so long for the opportunity.

Originally posted by
The fact that my dots don't fit into your system doesn't mean that they aren't good dots, it means they aren't the right dots for your team... or it means that you lack creativity and can't figure out how to use a dot that doesn't look like the model you have in your head.

Every time I think you've established a new height for your ignorance, you find a way to top it. If you had any familiarity with the WL and the high levels of this game you would undoubtedly know that I'm one of the most creative and flexible coordinators. I'm the one who came up with strength OLBs to counter blocking TEs. I went from a 4-3 with early Providence to a 3-4 base later on. I've used basically every type of defensive dot there has ever been except for interception dots, which I hadn't tried until recently. Note that I'm not saying your dots are bad. They aren't. But you aren't even remotely close to my level as a dot builder, nor are you of sound WL quality. You're a roster filler on below average WL teams, and even that has only been made possible because the supply of high level dots is at an all-time low.

Originally posted by
I think it well documented that having to resort to insults to the other side's intelligence is indicative of a lack of creativity, understanding, and intelligence not on the part of the one being insulted, but rather on the one who lays the insult. This is the third straight post where you felt the need to do so. Interesting.

That's something certain people tell themselves and their peers to feel better about their inferiority, much in the same way as the similar contention that intelligent people don't say that they're intelligent. Both are social tools designed to constrain the behavior of the gifted. Insults or the lack thereof have no correlation with the quality of the argument. You can be right and be a dick about it, just as you can be wrong while perfectly nice. Insults indicate exasperation and/or disdain. I have become progressively angry with you because you didn't correct yourself after my initial rebuke, as it annoys me when those who are wrong fail to correct themselves.
 
Page:
 


You are not logged in. Please log in if you want to post a reply.