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Forum > Pro Leagues > A History of Fail - a WL investigation
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bug03
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I quit game planning for specific plays when it stopped mattering.

Spider used to runstrong i te short out on third and less than 6 religiously. I would put three guys in that spot and third down conversion was still almost a given.

Bhall used to be very pass heavy with the blocking te in and it was a gambler if he was going to run that dangerous counter our throw it deep to wr2 on that one play that i can't remember but his dot always seemed to make the catch anyhow.

Stopping screens used to be the most important part of dcing. Now it's a matter of posing vision checks... Yawn

I just finished up an all cover three defense with no blitzing, nothing fancy just dots on the field. Yay
 
lemdog
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Originally posted by evileyez
Originally posted by lemdog

I mean, i used to spend ours a day just recruiting and now i struggle to set up a roster with network dots just sitting there for me to choose from. I still enjoy the game don't get me wrong but it's just not the same. I'm sure changes could be made to make the game better but it may have just run it's course for some of us?


its been 4 years. not sure this should be shocking, which i know you know. p much describes me, though if i ever win it will be very challenging to continue doing anything. my only investment really in this is time, and i have an office job so even that isn't such a big deal.


Winning gold was great but it's easily forgotten and to be one of the great ones you have to win multiple championships. I don't know about you but I hate to brag to my RL friends and family with only 1 WL gold
 
snakes22
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For those of us who have coordinated many seasons it is easy for us to coast through a reg season with minimal changes cuz we have already experimented with everything and know how we might defend something if we need to come playoff time. Those in the minor leagues and newer coordinators MUST adjust stuff game to game to try to figure out how each setup and player tactic functions in given situations. The vets already know all of this so reg season is pretty much boring, unless u lose a few games u shouldn't and have to try to make the playoffs.
 
ghuffman
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Originally posted by snakes22
For those of us who have coordinated many seasons it is easy for us to coast through a reg season with minimal changes cuz we have already experimented with everything and know how we might defend something if we need to come playoff time. Those in the minor leagues and newer coordinators MUST adjust stuff game to game to try to figure out how each setup and player tactic functions in given situations. The vets already know all of this so reg season is pretty much boring, unless u lose a few games u shouldn't and have to try to make the playoffs.


this

why i would want more plays and formations. more fun things for OCs to play with and more things for DCs to figure out.
 
tautology
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For those folks who don't know....

1)ghuffman is one of the best DCs in the game and has a nice collection of WL gifs to prove it.

2) ghuffman is one of the most experienced DCs in the game, running defenses for multiple WL teams for many seasons.

3) ghuffman is one of the most motivated DCs in the game, running tons of scrims to test things out every season.


He's not afraid of greater offensive complexity, and he knows exactly what he's talking about when he describes the benefits to top DCs.

Basically, he makes the rest of us look like lazy focks.

Edited by tautology on Aug 26, 2012 11:05:00
 
MadMustaff
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Originally posted by tautology

For those folks who don't know....

1)ghuffman is one of the best DCs in the game and has a nice collection of WL gifs to prove it.

2) ghuffman is one of the most experienced DCs in the game, running defenses for multiple WL teams for many seasons.

3) ghuffman is one of the most motivated DCs in the game, running tons of scrims to test things out every season.


He's not afraid of greater offensive complexity, and he knows exactly what he's talking about when he describes the benefits to top DCs.

Basically, he makes the rest of us look like lazy focks.



+1
 
Boozer
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Originally posted by ghuffman


As far as sustaining the game I think game play is very important, but i think better awards would be more appealing.
Since it is a pay to play type of game then their should be some sort of pay for winning type of plan maybe in flex, but something to strive for if you own a team. Like 10K flex for the owner and 500 flex for each player on the team or something like that. Something that makes winning more meaningful besides a just a gif.


 
snakes22
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Originally posted by Boozer
Originally posted by ghuffman



As far as sustaining the game I think game play is very important, but i think better awards would be more appealing.
Since it is a pay to play type of game then their should be some sort of pay for winning type of plan maybe in flex, but something to strive for if you own a team. Like 10K flex for the owner and 500 flex for each player on the team or something like that. Something that makes winning more meaningful besides a just a gif.




Seriously! How much does each team at plateau cost to build, a couple thousand dollars?

How about an auction house for plateau players
 
Dr. Showtime
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Originally posted by snakes22
Lead Passing did a lot to make teams pay for guessing cuz now you will get beat with an 80 yard bomb if your CB can't hold up. But once teams start playing all deep zone stuff that should open up some underneath routes plus the deep zone stuff has trouble reading runs quickly. You still have many decisions to make when designing a defense.


When I put a FS in deep they don't take themselves out the play like they do in shallow
 
hays23
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Originally posted by tautology


Basically, he makes the rest of us look like lazy focks.



its not that hard. i am a lazy fuck.
 
jdbolick
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Originally posted by ghuffman
don't start with real football, cause you have to clue.

Unless you've coached it at the college or pro levels then I'm pretty confident I know more than you do.

Originally posted by
fwiw i have been a WL DC since season 12 with a couple of gifs, u?

Fair enough, but I'd never heard of you until recently and I've been a WL DC for that long as well. The only time DS defenses ever come up is to talk about hays leaving guys uncovered.

Originally posted by
what is your definition of game planning? maybe that i will help me understand your point

Back in the days before the expanded playbook, it was possible to scout teams and have a pretty good idea of what they were going to run with X personnel in the Y formation. So against Valhalla I would prepare specific defenses to counter the three main plays they used out of Singleback (have I mentioned lately that I'm the only DC ever to hold them scoreless for a half? ) These days that kind of specific targeting isn't possible. The expanded playbook has forced defenses to go to more vanilla schemes where you're protecting against all the good plays in a formation instead of having a pretty good idea of which ones they're going to run. There are some exceptions, like when that 2TE drive play was all the rage and made it worthwhile to drop a defender in weak under fourth to take out that HB route, but for the most part your formation schemes are not targeting specific plays anymore.

It's a simple equation of risk versus reward. Playing a defense that targets a particular play will presumably help you a lot against that play, but leave you vulnerable against the others. In the old days an offense might run that play 30-40% of the time they used that formation. Now it's 10-20%. Expanded playbooks greatly lowered the chance of anticipating a particular play, and thus greatly increased the risk of targeting specific offensive plays. That's why so many WL defenses look the same these days. You drop 2 or 3 deep and play man on the receivers, or you go with a generic blitz. Flooding certain areas of the field with zone defenders isn't part of the game anymore, at least for the vast majority of us.

You're making yourself look incredibly dense by acting like it's an issue of laziness. It isn't. It's a matter of having brains. If there are many effective plays in a particular formation then it's foolish to go all-out hoping that you guess a particular one correctly when an incorrect guess will dramatically raise the risk of giving up a big play. Vanilla defenses are about playing the odds, as those have been shifted firmly in the offense's favor.


Originally posted by NorDoor
and one foot should have

We had a good blitz package, but got hit with one of those morale tanks in the 4th quarter and got squashed.
 
tautology
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ITT: bolick teaches ghuffman about defense.

At first I was confused, then I read the thread title and it all came clear....

 
jdbolick
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Originally posted by tautology
ITT: bolick teaches ghuffman about defense.

At first I was confused, then I read the thread title and it all came clear....

Since this is a discussion about defense you probably shouldn't be posting at all, taut. http://goallineblitz.com/game/game.pl?game_id=2146551
 
lemdog
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bolick not knowing about ghuffman just shows how out of touch he really is in this game. He can only talk about the good ole days when he was remotely relevant.
 
chazno
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Originally posted by jdbolick

Fair enough, but I'd never heard of you until recently and I've been a WL DC for that long as well. The only time DS defenses ever come up is to talk about hays leaving guys uncovered.



What kind of DC does that?

http://goallineblitz.com/game/replay.pl?game_id=2146438&pbp_id=2567653
http://goallineblitz.com/game/replay.pl?game_id=2146438&pbp_id=2568670
http://goallineblitz.com/game/replay.pl?game_id=2146438&pbp_id=2569401
http://goallineblitz.com/game/replay.pl?game_id=2146438&pbp_id=2569550
http://goallineblitz.com/game/replay.pl?game_id=2146438&pbp_id=2569771

 
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