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TyrannyVaunt
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Originally posted by .spider.
Originally posted by TyrannyVaunt

Did any of the inputs have outputs tied to them?


Yeah


If someone transfers an AI - when they transfer - the outputs are stripped. So if this is the case, then someone transferred the AI and attached plays accordingly.

So it would have to be someone witch access.

Also, I remember back in like season 9 over in SLAP AAA, there was a team that was fucking around with their AI - inside of the 1hr sim time... And it caused their AI to be corrupt and their game plan didn't fire.

They went ape shit crazy because it was in the CC game... And lost. I never saw a formal response from an admin, but remember Kmart telling us that Bort stated that they were messing with their AI inside of the 1hr time limit - and it caused issues.

Were you screwing around with the OAI inside of the hour before the sim?
 
.spider.
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Originally posted by TyrannyVaunt
If someone transfers an AI - when they transfer - the outputs are stripped. So if this is the case, then someone transferred the AI and attached plays accordingly.

So it would have to be someone witch access.

Also, I remember back in like season 9 over in SLAP AAA, there was a team that was fucking around with their AI - inside of the 1hr sim time... And it caused their AI to be corrupt and their game plan didn't fire.

They went ape shit crazy because it was in the CC game... And lost. I never saw a formal response from an admin, but remember Kmart telling us that Bort stated that they were messing with their AI inside of the 1hr time limit - and it caused issues.

Were you screwing around with the OAI inside of the hour before the sim?


AI no

Depth Chart Yes
 
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ITT: excuses for a bad gameplan
 
Dpride59
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Originally posted by .spider.
AI no

Depth Chart Yes


dc locks ai doesn't
 
tet
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Originally posted by .spider.
Originally posted by TyrannyVaunt

Did any of the inputs have outputs tied to them?


Yeah


but the outputs didn't match any of our packages.
 
.spider.
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Originally posted by Dpride59
dc locks ai doesn't


I know, but I was answering his question. At 4PM I checked packages and AI - I had done it 4 hours prior, but I'm a nervous nellie. All where fine. At 4:40 I made a Depth Chart Switch
 
.spider.
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Originally posted by tetura
but the outputs didn't match any of our packages.


Well obviously
 
ddingo
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Originally posted by .spider.
I'll take the 20!

And lolLincoln, only winning by 17 pts when you are given 4 on safeties and an offense throwing to blocking TE's, running on 3rd and 10+ etc............


Our offense was hacked too.

ETA: And the defense too.
Edited by ddingo on Feb 18, 2011 18:12:26
 
bhall43
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Originally posted by TyrannyVaunt
If someone transfers an AI - when they transfer - the outputs are stripped. So if this is the case, then someone transferred the AI and attached plays accordingly.

So it would have to be someone witch access.

Also, I remember back in like season 9 over in SLAP AAA, there was a team that was fucking around with their AI - inside of the 1hr sim time... And it caused their AI to be corrupt and their game plan didn't fire.

They went ape shit crazy because it was in the CC game... And lost. I never saw a formal response from an admin, but remember Kmart telling us that Bort stated that they were messing with their AI inside of the 1hr time limit - and it caused issues.

Were you screwing around with the OAI inside of the hour before the sim?


Happened to me in like season 9 or something in the playoff game against Wolfpack. Went into the AI an hour before the game and it completely ran a basic AI instead of the plan that was in.
 
.spider.
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Originally posted by ddingo
Our offense was hacked too.


How many receptions did your Blocking TE have?
 
ddingo
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Originally posted by .spider.
How many receptions did your Blocking TE have?


eleventeen
 
TyrannyVaunt
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Originally posted by .spider.
Originally posted by TyrannyVaunt

If someone transfers an AI - when they transfer - the outputs are stripped. So if this is the case, then someone transferred the AI and attached plays accordingly.

So it would have to be someone witch access.

Also, I remember back in like season 9 over in SLAP AAA, there was a team that was fucking around with their AI - inside of the 1hr sim time... And it caused their AI to be corrupt and their game plan didn't fire.

They went ape shit crazy because it was in the CC game... And lost. I never saw a formal response from an admin, but remember Kmart telling us that Bort stated that they were messing with their AI inside of the 1hr time limit - and it caused issues.

Were you screwing around with the OAI inside of the hour before the sim?


AI no

Depth Chart Yes


Yeah, I dunno. I would never fuck around with things inside the hour...
 
TrevJo
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Most obvious evidence of something terribly wrong happening to the AI is the Pro Set Quick Pitch Weak for a safety. Buda hasn't run that play all year and everyone knows it's practically a guaranteed loss. Probably just a missing output which could happen innocently. But if spider was on top of things like he says he is, foul play is perhaps more likely.
Edited by TrevJo on Feb 18, 2011 18:14:23
 
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Originally posted by TrevJo
Most obvious evidence of something terribly wrong happening to the AI is the Pro Set Quick Pitch Weak for a safety. Buda hasn't run that play all year and everyone knows it's practically a guaranteed loss. Probably just a missing output which could happen innocently. But foul play is just as likely.


not everyone!
http://goallineblitz.com/game/replay.pl?game_id=1565663&pbp_id=10474030
 
.spider.
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Originally posted by TrevJo
Most obvious evidence of something terribly wrong happening to the AI is the Pro Set Quick Pitch Weak for a safety. Buda hasn't run that play all year and everyone knows it's practically a guaranteed loss. Probably just a missing output which could happen innocently. But if spider was on top of things like he says he is, foul play is perhaps more likely.


All I know is what I saw at 4PM which is 1 hour before roster lock
 
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