has been like that for many seasons now. doesn't really matter because in the playoffs it doesn't matter. win or go home
Forum > Pro Leagues > Final Playoff scenarios
jdbolick
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Originally posted by cavalier
Well, this is not entirely true, at least from my experience with the sim this season. Play the same two teams with the same game plan and you can easily get a 50 point spread. No doubt about that. The unrealistic morale system can completely turn games upside down in one play.
11/13/2010 Might Finally Win WL...Or Not L 10-34
11/17/2010 Might Finally Win WL...Or Not L 21-41
11/19/2010 Might Finally Win WL...Or Not L 30-41
12/17/2010 Might Finally Win WL...Or Not L 23-30
I'm not seeing a whole lot of variation there.
Well, this is not entirely true, at least from my experience with the sim this season. Play the same two teams with the same game plan and you can easily get a 50 point spread. No doubt about that. The unrealistic morale system can completely turn games upside down in one play.
11/13/2010 Might Finally Win WL...Or Not L 10-34
11/17/2010 Might Finally Win WL...Or Not L 21-41
11/19/2010 Might Finally Win WL...Or Not L 30-41
12/17/2010 Might Finally Win WL...Or Not L 23-30
I'm not seeing a whole lot of variation there.
Originally posted by jdbolick
11/13/2010 Might Finally Win WL...Or Not L 10-34
11/17/2010 Might Finally Win WL...Or Not L 21-41
11/19/2010 Might Finally Win WL...Or Not L 30-41
12/17/2010 Might Finally Win WL...Or Not L 23-30
I'm not seeing a whole lot of variation there.
That is probably the worst example you could have used. It has absolutely no relevance at all.
When that is said, I have no interest in arguing with you about known facts to everyone else. Have a nice day!
11/13/2010 Might Finally Win WL...Or Not L 10-34
11/17/2010 Might Finally Win WL...Or Not L 21-41
11/19/2010 Might Finally Win WL...Or Not L 30-41
12/17/2010 Might Finally Win WL...Or Not L 23-30
I'm not seeing a whole lot of variation there.
That is probably the worst example you could have used. It has absolutely no relevance at all.
When that is said, I have no interest in arguing with you about known facts to everyone else. Have a nice day!
Edited by cavalier on Dec 22, 2010 10:29:26
jdbolick
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Originally posted by cavalier
When that is said, I have no interest in arguing with you about known facts to everyone else. Have a nice day!
When you have no evidence to support your opinion and don't rebut evidence presented that opposes your position, then don't pretend like you "know" the right answer but just choose not to argue it. Just be a gracious loser.
When that is said, I have no interest in arguing with you about known facts to everyone else. Have a nice day!
When you have no evidence to support your opinion and don't rebut evidence presented that opposes your position, then don't pretend like you "know" the right answer but just choose not to argue it. Just be a gracious loser.
Originally posted by jdbolick
When you have no evidence to support your opinion and don't rebut evidence presented that opposes your position, then don't pretend like you "know" the right answer but just choose not to argue it. Just be a gracious loser.
It is much better to present four apples as evidence of a pear?
When you have no evidence to support your opinion and don't rebut evidence presented that opposes your position, then don't pretend like you "know" the right answer but just choose not to argue it. Just be a gracious loser.
It is much better to present four apples as evidence of a pear?
jdbolick
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Originally posted by cavalier
It is much better to present four apples as evidence of a pear?
Some people say that cucumbers taste better pickled.
It is much better to present four apples as evidence of a pear?
Some people say that cucumbers taste better pickled.
whatje
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Originally posted by jdbolick
Some people say that cucumbers taste better pickled.
gah my line
Some people say that cucumbers taste better pickled.
gah my line
tautology
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I find the sim is a hell of a lot less random when we win, but it's buggy as all shit whenever we lose.
Damn near every time.
PP
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Originally posted by tautology
I find the sim is a hell of a lot less random when we win, but it's buggy as all shit whenever we lose.
Damn near every time.
I know that was a joke, but if one would take out the HBs missing so many blitz pickups
http://goallineblitz.com/game/replay.pl?game_id=1500171&pbp_id=12612154
and make the QB improve their reads
http://goallineblitz.com/game/replay.pl?game_id=1500170&pbp_id=12603617
I'd be fairly happy with it
I find the sim is a hell of a lot less random when we win, but it's buggy as all shit whenever we lose.
Damn near every time.
I know that was a joke, but if one would take out the HBs missing so many blitz pickups
http://goallineblitz.com/game/replay.pl?game_id=1500171&pbp_id=12612154
and make the QB improve their reads
http://goallineblitz.com/game/replay.pl?game_id=1500170&pbp_id=12603617
I'd be fairly happy with it
5STAR
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Originally posted by PP
Originally posted by tautology
I find the sim is a hell of a lot less random when we win, but it's buggy as all shit whenever we lose.
Damn near every time.
I know that was a joke, but if one would take out the HBs missing so many blitz pickups
http://goallineblitz.com/game/replay.pl?game_id=1500171&pbp_id=12612154
and make the QB improve their reads
http://goallineblitz.com/game/replay.pl?game_id=1500170&pbp_id=12603617
I'd be fairly happy with it
sounds like a good project for a tester
wait wat?
Originally posted by tautology
I find the sim is a hell of a lot less random when we win, but it's buggy as all shit whenever we lose.
Damn near every time.
I know that was a joke, but if one would take out the HBs missing so many blitz pickups
http://goallineblitz.com/game/replay.pl?game_id=1500171&pbp_id=12612154
and make the QB improve their reads
http://goallineblitz.com/game/replay.pl?game_id=1500170&pbp_id=12603617
I'd be fairly happy with it
sounds like a good project for a tester
wait wat?
Joebarber
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Originally posted by 5STAR
Originally posted by PP
Originally posted by tautology
I find the sim is a hell of a lot less random when we win, but it's buggy as all shit whenever we lose.
Damn near every time.
I know that was a joke, but if one would take out the HBs missing so many blitz pickups
http://goallineblitz.com/game/replay.pl?game_id=1500171&pbp_id=12612154
and make the QB improve their reads
http://goallineblitz.com/game/replay.pl?game_id=1500170&pbp_id=12603617
I'd be fairly happy with it
sounds like a good project for a tester
wait wat?
laughed
Originally posted by PP
Originally posted by tautology
I find the sim is a hell of a lot less random when we win, but it's buggy as all shit whenever we lose.
Damn near every time.
I know that was a joke, but if one would take out the HBs missing so many blitz pickups
http://goallineblitz.com/game/replay.pl?game_id=1500171&pbp_id=12612154
and make the QB improve their reads
http://goallineblitz.com/game/replay.pl?game_id=1500170&pbp_id=12603617
I'd be fairly happy with it
sounds like a good project for a tester
wait wat?
laughed
PP
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Originally posted by 5STAR
sounds like a good project for a tester
wait wat?
Unfortunately, it doesn't work like that, though I wish it did...We don;t make up our own projects. We are assigned tasks
Edit: I have brought up the HBs picking up blitzes better 5-8 times, though. that's the best I can do....And, yes, I realize you were being an ass, but the point deserved being addressed
sounds like a good project for a tester
wait wat?
Unfortunately, it doesn't work like that, though I wish it did...We don;t make up our own projects. We are assigned tasks
Edit: I have brought up the HBs picking up blitzes better 5-8 times, though. that's the best I can do....And, yes, I realize you were being an ass, but the point deserved being addressed
Edited by PP on Dec 23, 2010 08:16:23
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