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Forum > Pro Leagues > s17 gg thread
jtserb
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Originally posted by Ubasstards
GG Hounds
Mayan and Gunny got RNGed. But GG to our opponents i guess
RNG, and bad late game AI imo... for Gunny that is
GG Hounds
Mayan and Gunny got RNGed. But GG to our opponents i guess
RNG, and bad late game AI imo... for Gunny that is
jrockk33
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Originally posted by jtserb
RNG, and bad late game AI imo... for Gunny that is
Lol. Yeah we should have put int the anti punt retrn for a td and pick six outputs. STFU
RNG, and bad late game AI imo... for Gunny that is
Lol. Yeah we should have put int the anti punt retrn for a td and pick six outputs. STFU
jtserb
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Originally posted by jrockk33
Lol. Yeah we should have put int the anti punt retrn for a td and pick six outputs. STFU
How about continuing to throw when up by 30 points with 7 mins left in 4th quarter? That's not a "bad idea" ? Agreed we got "lucky" on the plays, but your AI allowed that to happen imo...
Anyways ya lost, go cry somewhere else...
Lol. Yeah we should have put int the anti punt retrn for a td and pick six outputs. STFU
How about continuing to throw when up by 30 points with 7 mins left in 4th quarter? That's not a "bad idea" ? Agreed we got "lucky" on the plays, but your AI allowed that to happen imo...
Anyways ya lost, go cry somewhere else...
Originally posted by jrockk33
Lol. Yeah we should have put int the anti punt retrn for a td and pick six outputs. STFU
yeah i thought about pulling the 8 int's that all led to td's out of the al but decided after Blue's week one performance they needed this more then we did
that and i decided that after 28 minutes and our qb not throwing a single pick and completing 80% of his passes we'd get him drunk and have him throw 8 int's the final 32 minutes and complete less then 30% of his passes..guess that input was our downfall
seriously though great game blue's you guys hit all the rolls and dominated just don't count on that happening again for Mayan giveth and we can taketh away
Lol. Yeah we should have put int the anti punt retrn for a td and pick six outputs. STFU
yeah i thought about pulling the 8 int's that all led to td's out of the al but decided after Blue's week one performance they needed this more then we did
that and i decided that after 28 minutes and our qb not throwing a single pick and completing 80% of his passes we'd get him drunk and have him throw 8 int's the final 32 minutes and complete less then 30% of his passes..guess that input was our downfall
seriously though great game blue's you guys hit all the rolls and dominated just don't count on that happening again for Mayan giveth and we can taketh away
ChicagoTRS
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Originally posted by Ubasstards
sometimes a less talented team gets some lucky RNG. GG Indy
true...I figured we would beat Gunny by at least 60...Gunny really got some nice RNG in the first half. GG Gunny
sometimes a less talented team gets some lucky RNG. GG Indy
true...I figured we would beat Gunny by at least 60...Gunny really got some nice RNG in the first half. GG Gunny
rocklee711
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Originally posted by jdros13
GG QCBC - a PR and a TAINT made the difference for us.
GG So Cal... yeah those 2 plays in particular hurt but you guys made more plays and we didn't
GG QCBC - a PR and a TAINT made the difference for us.
GG So Cal... yeah those 2 plays in particular hurt but you guys made more plays and we didn't
SunshineMan89
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gg CMC. Hell of a nail-biter--I thought we could contain Spiller and he made us pay, but fortunately our pass defense sucked less than our run defense.
csull36
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Originally posted by bhall43
GG Speyside. Feels lucky to come out of 7 turnovers with a win. Appears you have found that coverage slider Gunny has been working with.
good game, and great 4th quarter
GG Speyside. Feels lucky to come out of 7 turnovers with a win. Appears you have found that coverage slider Gunny has been working with.
good game, and great 4th quarter
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