I like our chances but the game won't be pretty.
Forum > Goal Line Blitz 2 > Season 17 Vet Discussion - Madcow talking to Madcow
Absolut Zero
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Originally posted by Galactic Empire
Gonna make the defenders pay with pain though!
You still have to convert...a lot. Let's say Freight Train triggers on your first two plays, great, you've hurt two tacklers. Even more if they also missed the tackle. But it's still not enough to really harm them on 3rd down. If you don't convert that 3rd down, than any morale hits you've made will be recouped by the time their D is next on the field.
Freight Train is an SA designed to start really hurting their energy/morale in the 3rd/4th quarters, but it will only make an impact if you've had some successful drives in the 1st half. You can't let them recoup energy/morale by getting 3 and outs and punting. And if they had a TFL against you, then the damage Freight Train did against 1 guy is reversed while the rest of the defense made gains.
Freight Train isn't a game changer, it's not an SA that's going to make plays. What it will do, is help you maintain a lead by preventing bad RNG rolls because you're playing against worn out tacklers.
But first you have to be winning.
Gonna make the defenders pay with pain though!
You still have to convert...a lot. Let's say Freight Train triggers on your first two plays, great, you've hurt two tacklers. Even more if they also missed the tackle. But it's still not enough to really harm them on 3rd down. If you don't convert that 3rd down, than any morale hits you've made will be recouped by the time their D is next on the field.
Freight Train is an SA designed to start really hurting their energy/morale in the 3rd/4th quarters, but it will only make an impact if you've had some successful drives in the 1st half. You can't let them recoup energy/morale by getting 3 and outs and punting. And if they had a TFL against you, then the damage Freight Train did against 1 guy is reversed while the rest of the defense made gains.
Freight Train isn't a game changer, it's not an SA that's going to make plays. What it will do, is help you maintain a lead by preventing bad RNG rolls because you're playing against worn out tacklers.
But first you have to be winning.
Mysterio
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GE you really want mr. R instead of BFI. That balance bonus is much more useful and Mr. R activates an absurdly high amount
Galactic Empire
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Balance bonus only occurs behind the LOS. Plus I like the energy and morale reduction bonus.
Absolut Zero
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Originally posted by Mysterio
GE you really want mr. R instead of BFI. That balance bonus is much more useful and Mr. R activates an absurdly high amount
Honestly, I think Mr. R hurts Power Through a little. I don't know if both SA's can fire at the same time, I want to say they can't, but I could have just not noticed.
GE you really want mr. R instead of BFI. That balance bonus is much more useful and Mr. R activates an absurdly high amount
Honestly, I think Mr. R hurts Power Through a little. I don't know if both SA's can fire at the same time, I want to say they can't, but I could have just not noticed.
Spastic_Cowboy
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Originally posted by Mysterio
GE you really want mr. R instead of BFI. That balance bonus is much more useful and Mr. R activates an absurdly high amount
Definitely this. My experience has been that MrR reduces fumbles much better than B4I.
I've seen MrR and PT fire immediately back to back, but I'm not sure it's possible for them to overlap. Or maybe they are overlapping in the code and the display can't handle showing that, so it shows them back to back. Either way I've never gotten the feeling that MrR was hurting PT.
back to back MrR and PT example http://glb2.warriorgeneral.com/game/replay/200990/96174
GE you really want mr. R instead of BFI. That balance bonus is much more useful and Mr. R activates an absurdly high amount
Definitely this. My experience has been that MrR reduces fumbles much better than B4I.
I've seen MrR and PT fire immediately back to back, but I'm not sure it's possible for them to overlap. Or maybe they are overlapping in the code and the display can't handle showing that, so it shows them back to back. Either way I've never gotten the feeling that MrR was hurting PT.
back to back MrR and PT example http://glb2.warriorgeneral.com/game/replay/200990/96174
mutleyddmc DTD
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Originally posted by jfbueno
Figured PORN would win. But not by that margin.
Nice win. impressive
Figured PORN would win. But not by that margin.
Nice win. impressive
Galactic Empire
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Absolut Zero
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Originally posted by jfbueno
Figured PORN would win. But not by that margin.
No S*'s, half the team is Seasoned (so same tier), one of the only 2 guards on the roster is CPU, and the whole team is at 50 chemistry.
Seems about right.
Figured PORN would win. But not by that margin.
No S*'s, half the team is Seasoned (so same tier), one of the only 2 guards on the roster is CPU, and the whole team is at 50 chemistry.
Seems about right.
Absolut Zero
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Hmm, Virgins have scored 45 and 49 points in their two games, was the SP jump to Seasoned enough for rushing attacks to get over the hump?
mutleyddmc DTD
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Originally posted by Absolut Zero
No S*'s, half the team is Seasoned (so same tier), one of the only 2 guards on the roster is CPU, and the whole team is at 50 chemistry.
Seems about right.
hawaii only beat them 73 last year though!
No S*'s, half the team is Seasoned (so same tier), one of the only 2 guards on the roster is CPU, and the whole team is at 50 chemistry.
Seems about right.
hawaii only beat them 73 last year though!
mutleyddmc DTD
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Originally posted by Absolut Zero
Hmm, Virgins have scored 45 and 49 points in their two games, was the SP jump to Seasoned enough for rushing attacks to get over the hump?
poor rush defenses, along with poitns scored on STs where their FB is beastly but phoeniz had a FB and o line on the coverage team
Hmm, Virgins have scored 45 and 49 points in their two games, was the SP jump to Seasoned enough for rushing attacks to get over the hump?
poor rush defenses, along with poitns scored on STs where their FB is beastly but phoeniz had a FB and o line on the coverage team
jfbueno
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Originally posted by Absolut Zero
No S*'s, half the team is Seasoned (so same tier), one of the only 2 guards on the roster is CPU, and the whole team is at 50 chemistry.
Seems about right.
More surprised that we beat them worse than Hawaii did
No S*'s, half the team is Seasoned (so same tier), one of the only 2 guards on the roster is CPU, and the whole team is at 50 chemistry.
Seems about right.
More surprised that we beat them worse than Hawaii did
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