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agerm73
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GG GE
I grossly under estimated your CPU team. Hell they played better than your teams.
 
BoDiddley
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Originally posted by HayRow
getting rammed so hard by rng this season as a pure pass rookie team with the passing nerf

4 losses: 15 Turnovers to 1 get

turnover battle:

hustlers 3-0 (plus 170 in yards, lost by 1)
tulsa 1-0 (not the reason we lost)
gilwice 7-1 (we were plus 200 in yards, lost by 3)
whoville 4-0 (lost by 8)


Yep, basically go into each game knowing you're at a turnover disadvantage.
 
Rob.
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Originally posted by HayRow
getting rammed so hard by rng this season as a pure pass rookie team with the passing nerf

4 losses: 15 Turnovers to 1 get

turnover battle:

hustlers 3-0 (plus 170 in yards, lost by 1)
tulsa 1-0 (not the reason we lost)
gilwice 7-1 (we were plus 200 in yards, lost by 3)
whoville 4-0 (lost by 8)


29 interceptions in rookie?! Interceptions in rookie used to be very few and far between. That's crazy.
 
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Originally posted by agerm73
GG GE
I grossly under estimated your CPU team. Hell they played better than your teams.


GG Agerm. CPUs are no joke
 
vipermaw82
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Originally posted by Rob.
29 interceptions in rookie?! Interceptions in rookie used to be very few and far between. That's crazy.


It's how out s* qb rolls
 
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Originally posted by vipermaw82
It's how out s* qb rolls


 
_OSIRIS_
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Originally posted by vipermaw82
Gg osirius them cpu cbs were no joke lol


GG! I was pretty shocked we pulled that out. CPU CBs won us that game, +4 on turnovers.
 
HayRow
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Originally posted by Galactic Empire
GG Agerm. CPUs are no joke


I actually think the overpowered cpu could be a problem for the game. A lot of the good agents are now just running rookie/soph teams with only like 5-8 human players and finishing top five.

You don't need to spend flex on players in the first two tiers to get trophies so agents will start to do that, similar to peewee in glb 1, people will be content doing that.
 
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We are only running with CPUs because we are resetting next season. Going into this season, we didn't really care about winning. Then we decided to try and set game plans/depth charts for shit and giggles. Working out so far pretty good.
Edited by Galactic Empire on Aug 2, 2017 22:27:52
Edited by Galactic Empire on Aug 2, 2017 22:26:43
 
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Originally posted by _OSIRIS_
GG! I was pretty shocked we pulled that out. CPU CBs won us that game, +4 on turnovers.




Turnover Differntial
1. Korriban Sith Academy (Rookie : Franklin) : 24
2. Sacramento Pit Bulls (Rookie : Adams) : 24
3. Hartford Spartans (Rookie : Jefferson) : 20
4. Louisville Pumas (Rookie : Jefferson) : 18
5. Old Orleans Razorfish (Rookie : Hamilton) : 14
 
_OSIRIS_
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Originally posted by HayRow
I actually think the overpowered cpu could be a problem for the game. A lot of the good agents are now just running rookie/soph teams with only like 5-8 human players and finishing top five.

You don't need to spend flex on players in the first two tiers to get trophies so agents will start to do that, similar to peewee in glb 1, people will be content doing that.


I think we would be way way way stronger with human players.

Some of these all whatever teams put all their eggs in one basket and when things go bad they go bad. I mean it's not like you don't know what's coming. With no run threat you just have to defend 2-4 passes.
 
stamango
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In Adams 3 of the top 4 players listed in INT's are CPU:

CB Neal Linder 4 INT (CPU)

SS Lorenzo Whipple 3 INT (CPU)

CB Francis Elliot 3 INT (Zagam)

SS Seymour Pike 3 INT (CPU)

*as of 8.3.17 (Day 26)
 
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Probably because human controlled players don't invest in INT this early.
Edited by Galactic Empire on Aug 3, 2017 06:16:07
 
vipermaw82
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really at this point if they would just nerf the affect of the meta HB power build this game would be seriously rounded out. make quick and footwork required to get up to speed on those backs and reduce the Brtck affect of a Power HB and it will be solid. Move on to the subscription plan and i will no longer have single complaint in the game.
 
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You forgot about late game tactics.
 
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